Nwadkgames's Forum Posts

  • Why not using 'on touched object'? It only check if a sprite already touched by user

    Sorry for not being clear, I was already using the "On touched object". What was happening is on that, it still touches what replaces the button on the layout. I think the gestures will be what I need, going to try that. Thanks for answering!

    It seams that your problem is not actually the touch condition. but two objects in the same place at the moment you are touching it. Make sure that any button is underneath your play button or just put in the event that, on touched Play button and if you are not touching anything else....

    Also I would recommend the tap gesture. Sometimes It's better when you want things to trigger only once.

    Thanks for the tip. Going to give the tap gesture a spin. Thanks for the info!

    I will let you guys know how it goes, and if I have any more problems with it, I will put up a capx to show what is happening

  • Or is there a way for ON TOUCH END to work on a sprite, and not just touch in general?

  • Thanks for viewing!

    I have a touch menu system, and when I am testing on my device, sometimes it clicks a few times. For example: I touch my "play" button, it moves the menu and brings up another menu that allows you to pick a game mode. My issue is, when I touch the play button, it sometimes clicks the game modes that will appear under my play button.

    So is there a way I can turn TOUCH off for a bit, or is there a way I can make it to where it WAITS X seconds before allowing touch to work again?

    Thanks in advance

  • WOW! Looking forward to buying this. So, please keep it in the store for a few more weeks and I will be able to purchase!

  • What exactly are you wanting to know?

  • Now Downloadable

    Thanks

    Could update the post to include CranberryGame's HTML5 RateApp, and PhonegapCloseAtSecond? Thanks! Loving your plugins!

  • Nice!

    Thank you!

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  • I just finished a stable build of my latest project QUIDDITCH TRYOUTS v2. I now have Google Play's leaderboards working.

    My friends who have played it have said it's addicting and fun, but I don't know if they are just telling me that or not.. so.. Guys, if you would like, please check out my game and give me some feedback here on it! Would love to keep making things for it!

    Here is some screenshots followed by the link to the game <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    [attachment=2:3rnhtars]ss1.JPG[/attachment:3rnhtars]

    [attachment=1:3rnhtars]INITIAL.png[/attachment:3rnhtars]

    [attachment=0:3rnhtars]ss4.JPG[/attachment:3rnhtars]

    Here is a link to the game in the store <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> Hope you enjoy! https://play.google.com/store/apps/deta ... chTryouts1

  • Added

    Can not use in korea.

    Please let koreans be able to download your app.

    Any way, thank you very much.

    So sorry, I thought I had all countries allowed. Don't know how half of them got unchecked. Anyways, corrected and allowed all countries. So sorry, please try again now. If it doesn't work right away, it might take a few hours. Hope you enjoy it1 Let me know if you have issues!

  • Here is my app <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> Still a work in progress, but the plugins I have used is Phonegap Game, Phonegap Admob, Phonegap WebViewPlus, Phonegap InAppBrowser, and soon will have the FB and a few more in the app. Will let you know the plugins I add later.

    Here is a link to my app. Used Crosswalk for Android. https://play.google.com/store/apps/deta ... chTryouts1

  • Same error here! Concerning the ARM build, the loader progress bar is shown correctly, but afterwards the screen stays black and won't change at all. Does someone know how to solve this?

    Are you installing the app on your phone or using Bluestacks or some other type of emulator? Bluestacks was my problem. Once I started installing on my actual device, the issues were resolved.

  • xpentor You are awesome! That fixed my issue. That has been my problem for the past month! Leaderboards are now working properly!

  • When you link your game with Google game services make sure you select Android instead of Web. You will not be asked for Launch URL

    Awesome, thanks! Trying this now, and hopefully this has been what was messing me up for past month. Got it linked, but saying ready to publish, just got to find a way to make it published.

  • Slice

    Done, apparently re-linking the game in Google Game Services fixed the issue! thank you!

    xpentor I am getting the same "*UNKNOWN ERROR." What did you put in for the Launch URL to link your app? I think this might be my issue as well. I have https://play.google.com/store/apps/deta ... YAPP&hl=en Do you have something different here? THANKS!

  • Hello,

    > Is there any plans to introduce AdMob ads that are the "smart" size that Intel XDK/Crosswalk has with the Scirra AdMob plugin?

    >

    Sorry, but not in the nearly future, al least not for Canvas+. It is not currently in our road map.

    Regards.

    Ok. Thanks for the response.