newt's Forum Posts

  • Dropbox? No.

    You would need your own server, or a less restrictive host like Github perhaps.

  • There are a plethora of freelancers that can fill that need.

  • You would want to use it like you would the Tiled Background object.

    The benefit being a large non-repeating texture, like a map, or mountains, etc.

    Of course a large really detailed image with lots of bitmap samples imbedded would defeat the purpose.

  • Add a svg file to the project files.

    You can then set the default.

  • The expression is tokencount

    scirra.com/manual/126/system-expressions

    Ok from plinkie's post looks like that's not it either.

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  • Welcome to the forum.

    I've done this kind of work, converting Flash to Html5 using Construct for several years.

    You can contact me on Gmail newtadmin

  • You could store the direction in a variable each time you change it. 0= right, 1= down, 2=left, 3=up

    You would then compare that variable to make it go in that direction.

  • We pay a subscription for such a service already.

    Besides adding a premium type of service would demand full time support and the model you mentioned is not sustainable for that as they would most likely have to hire more employees.

  • They would have to be created.

    Tilemaps are still a bit hard to edit in the editor, especially if you are using multiple Tilemap objects for example.

    We do have addons that contribute to what a third party editor could offer, such as Rot.js, or even the Advanced Random plug.

    It might also be beneficial when working in teams as it would be easier to do edits specific to the layout and not have to share the .c3p file.

    Edit:

    I should say the the import shouldn't be destructive. Meaning the import wouldn't get rid of objects that already existed, and should overwrite objects with the same name.

  • I mean for the whole layout.

    We already have the utility for it as save state or game save slots as json.

    We just don't have to way to load it at edit time.

  • Well we got an update/beta today.

    It was a pretty good deal.

  • What about the idea of setting up the layout editor so that it can import json data?

    This would allow importing objects, and object data including behaviors at edit time for further editing.

    This would also allow third parties to create editors without having to provide an entry point.