newt's Forum Posts

    Ad networks are much more restrictive now, and those that do allow that are going to be dangerous.

    Plus none of them pay like in the past.

    That coupled with ad blockers makes that method useless.

    BadMario There's no reason you can't put Adsense ads on the same page as a game. It's the same skill level as making a html page. You just have to be careful with placement(Not on top).

    The things we would need third party support for are interstitial ads, videos, and transactions.

    I guess technically you could do something like an interstitial if you split the game up.

  • Dear classmates, is it possible in C2 to create rooms where players answer a questionnaire and display their response on the teacher's screen? something like kahoot works. I hope you can help me.

    Usando multijugador

    Yes

    Using multiplayer

  • It's the service that's restrictive, not the tool.

  • Aha I see! I will have to compare performance though to rotating each point as it will involve complete full screen canvas to be printed into a sprite.

    No idea what you are doing, but that doesn't sound like a good idea.

  • You would transfer the Canvas to A Sprite via url.

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  • While I doubt we would ever get the ability to animate splines at runtime, frames would be a feasible expectation.

    Edit, and create the splines in the C3 editor, we can only dream...

    So basically as is, it's a nice alternative to tiled backgrounds with repeating textures as a large background that don't take up a lot of memory.

    And that's about it for now.

  • Nepeo

    It's not that important imo for runtime. Like I said it's mainly for ease of use, and maybe edge cases like user generated content.

  • Yeah there's not a mess of situations that would call for it.

    Destructible terrain maybe, or hollow shapes. It would be more of an ease of use thing.

    Then again if setting the collision is cpu intensive it would be almost useless.

  • 1. Sort of

    2. Those are two different subjects, but the forum has lots on both. Ask specific questions and you'll get useful answers.

    3. Construct is fine for doing this kind of thing. It's not that complicated. It does require quite a bit of understanding, and lots of work to put it together.

    Lots of work, and planning.

  • Nepeo

    No way to do this at run time?

  • There's a lot of stuff that needs fixing before we start talking about extra stuff like enums.

    For example some objects require inputs as strings rather than numbers, and some that don't care what you put into them just so long as it's either a number, or has quotes.

    Some objects will reject the wrong type, and some will accept it, but not work as expected.

    Then functions can get ridiculous if you aren't careful and document every little thing.

    Don't even get me started on the color settings...

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