How is it possible to make pixel graphics without horizontal or vertical lines? I thought that was all they were.
> Or at least lines large enough not to merge with screen pixels
So could I theoretically double the resolution and size of the sprites, while keeping the same aesthetic? I was trying to avoid this as creating sprites that are true to size is seemingly much simpler.
Well the issue isn't that they are lines, the issue is that they are moving. You would have to get rid of diagonal scrolling, and make sure that you're not only rounding, but snapping to integers where it wont sync.
Changing the scale is not that big a deal, but changing the texture is a better fix imo.