mumu64's Forum Posts

  • I wish I was on a toilet

  • Pelle Carlberg - from sweden. That's nearby Finland? Ok, close enough.

    Here you are:

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    A song from Sweden, frequently heard in the videogame The Darkness, which I like.

  • I lost !~

    Mine collapsed

    <img src="http://i43.tinypic.com/aewh9v.png">

    Really impressive.

  • Fable 2 NPC's (villagers) are quite stupid.

    Then what would be the smartest character you can see or meet now? Perhaps the (N)PC's in Sims 2? Or soldiers in Metal Gear Solid?

  • Ah, so it's up to the Construct users. Okay.

  • I didn't think anyone would be taking us seriously until 1.0

    I do

  • Give the NPC's a meaningful existence

  • Would it be an idea to support flac, because it's free, open source and royalty-free?

    (let Construct read and play flac-files)

    "A digital audio recording (such as a CD track) encoded to FLAC can be decompressed into an identical copy of the audio data."

    http://en.wikipedia.org/wiki/Free_Lossless_Audio_Codec

  • The main thing that pissed me off the most about GTA 4 was having to entertain your borther and girlfriend etc every 5 seconds... though, driving while drunk was easily the coolest and most fun thing EVER in a "GTA style game".

    You can ignore the whole relationship part, even turning it off.

    Walking while being drunk is even better!

  • NPC's in Oblivion and Fallout 3 have their own routines. They sleep at night (go in their homes) and wander around in daytime.

    They exist for you to talk with, to get mission-objectives, or to let you believe you are not alone (although in Oblivion I always feel alone^^).

    NPC's in GTA 4 wander around, or say one liners to other NPC's.

    They exist to populate the city and to be splattered.

    In fable 2, NPC's are sitting on the ground sometimes, so you can surprise-attack them.

    Sometimes they are just standing, doing nothing, waiting for you to come.

    Sometimes they jump out of a tree (scripted).

    Are these NPC's having a meaningful existence?

  • Mega Man PC

    that mega man game is the answer to the publisher's question: how do we conceal that the game is only 50% finished?

  • > Christ, talk about cheesy....

    >

    If I want to talk about cheesy, I talk about american comics ;>

    Calvin & Hobbes is an American comic. And not cheesy

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  • i didnt like gta4 as much as san andreas, i have no idea what SR is like.

    why did you post a screenshot of a leg sticking through a cab door

    Because it's funny to carry bodies in your stolen car, and sometimes, when you hit the brakes, their limps go sticking out.

  • Thomasmahler, you are german? For which company do you work?

    Also, I saw your blog about game movement. Castlevania versus heart of darkness.

    How beautiful Heart Of Darkness is!

    How do you think they created the animations of the main character and the black little creatures?

    All "sprited"?

  • Does anyone have experience with Novashell Game Creation System?

    It also uses physics (engine? library?) "2dBox"

    http://www.rtsoft.com/novashell/

    <img src="http://www.rtsoft.com/novashell/docs/images/dink_room_pathfinding.jpg">

    Novashell is a high-level 2D game maker that tries to handle all the hard work behind the scenes allowing you to whip up sweet games using path finding, dialog, persistent dynamically sized maps with construction/deconstruction, save anywhere, and especially features that adventure and RPG type games would use. It's also built to allow easy sharing of games you make and modding of them. The underlying concept is everything is cut and pastable and can be added and removed even during play.

    The worlds/games/mods it makes can be played under Windows, OS X, and Linux without changes.

    Free to use and distribute stand-alone games.

    Open source under a zlib/libpng license. (more)