I have a platform that goes downward at an angle (the movement, not the sprite) into some lava and a ledge for the the player to jump onto just in time. For some strange reason however, while jumping off the moving platform, the jump is all wrong. It doesn't have the same height or momentum. I'm not using anything special to do the jumping. It is just the Platform Behavior. I suppose it has something to do with the combination of how Construct handles jumping, movement, and standing on platforms, but I have no idea what to do.
How exactly does Construct handle Platform Behavior objects standing on platforms? It feels like it is applying some force to the player to keep him on the platform so then when he jumps, it feels like he's weighted down.
Edit: I've tried both Custom Movement and Path Movement for the moving platform. Both do the same thing.