Problem Description
More than two years I develop a fairly large project using construct 2. At the moment, the number of objects exceeded 5,000 sprites (animation frames). Because of this, no longer run previews.
Launching preview in Chrome, NV, iE, FF - a red loading bar that does not load the project to the end.
If you export the project, it will run fine (since. Animation frames packed in texture atlas)
Attach a Capx
https://drive.google.com/file/d/0B44ekA ... NsZUE/view
Description of Capx
Capx shows that preview doesn't run with 12 objects(10animations with 50 frames - 6000 sprites)
Steps to Reproduce Bug
- Run Capx
- Start preview (Red progress bar)
- Delete 2-3 objects
- Start preview (Blue progress bar)
Observed Result
6000 objects - preview doesn't work
Less then 5000 objects - preview work correctly
Expected Result
I want to use construct 2 not only for small projects. I have many characters, monsters, weapons with a lot of smooth animations in the game and I want to use preview in development process... Without object count limit for it...
Affected Browsers
- Chrome: (YES/NO)
- FireFox: (YES/NO)
- Internet Explorer: (YES/NO)
- NW: (YES/NO)
Operating System and Service Pack
Windows 7 64, Windows 7 32
Construct 2 Version ID
r216