Hello, im trying learn something about audio positioning.
How can i make looped sound like fireplace. when player is close, i hear sound loud, but when im for example 250px away of fireplace i hear more less half of volume. But when i go away more tham 500px sound should be off
But when i go slowly at fireplace of course sound volume should grow?
when i set Outer gain to -999 that dont help
I try on template 'Audio positioning' but when i create explosion even 2000px away i still hear sound