Lunatrap's Forum Posts

  • Johncw87

    i have noted some weird behaviour about picking :/

    on recent versions

    im having problem respawning an sprite an then assingning that sprite the UID of another and then seting position to it...

    update!

    i was picking by comparison and having problems... then i cnaged to pick by UID and then its working now... weird... before i had no problem using picking by comparison

  • Sargas

    thanks a lot... but the problem is that if i use continer to pick it, that means that i will need to give the effect to ALL the parts... if only the SCML object could hold effects.

  • hi!! i have an enemy done with spriter, i wan to apply an effect to all the parts of my enemy... how do i pick all the instances of a family on collison with something?

    it would be easier if you could apply effects to the SCML object so it would affect all the parts...sadly is not possible

  • interesting investigation, i have been wondering this same thing long ago...

  • GeometriX

    Aphrodite

    thanks

  • Gravitycat

    NP

  • Ashley

    hi i have a very simple question

    my game has rebindable keys... i maped all my keyboard... but sometime depending of the language and configuration it changes and it gives me key codes that i have not seen before.

    so, where can i get a list of ALL the key codes numbers and its assigned keys?? so i can cover ALL keyboards possible

    im using a system where i enter ALL the numbers into a dictionary and assing a tag with a string identifying wich key has been stroked... so thats why i need the complete list of possible numbers of key codes if its possible.

    thanks!!!

  • Loki

    i really want to help you... but this is a more advanced feature... so it would take way too much effort to show you if you dont know how to use all the feature of C2, it uses arrays and ID and more...what i can tell you is this

    look here in the forums, i recomend you kyatric's how do i list

    look if this has been asked before before asking..

    take a look at this:

    and this

    OR

    try to get more expirience using C2 and you might get to it by your self.

  • Snowmane

    well if you give me an idea on how do you want it??? you dont need to create at new text object, just use one and load the string form the dictionary that the player requires, why would you need to load the whole diary??? you dont have enouhg screen to show it...

    just load into one text the desired string form the dictionary and create a menu so the player can choose wich entry in the diary he wants, and then load that entry to the text object...

  • TheDom

    i wont recomend using this method... its more cpu intensive...at least for mobile, it works very well, but my method is more optimize... no offense

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  • Gravitycat

    this is a very basic one...

  • Snowmane

    are you using the dictionary plugin?? this lets you add strings and assign a tag to identifie it... and then you can save and load the entire dictionary as JSON

    then you can load the dictionary from JSON and load it in some kind of menu to your player caan choose wich to look at

  • justifun

    aaaaaah.... if i understand what you are asking... dont you think incresing the speed will do the trick?? you do know that the bullet behaviour has acceleration expression and de-acceleration?

  • simon381

    wrong board... please ask on "how do i" forum

  • bump... this is a question i have too