Hi!!! i hope you are doing fine :)
i have a question, is there possible way of making an update system for a game made in construct?? let me explain more...
a way to give the customer updates for the game, in order for us to fix any bug ,glicth ,error ,crash, etc... i would hate to have a gamebreaking bug go undiscovered by debugging process, i will beggub my game very strongly, im going to dedicate 1 or 2 months to this and i will hire a group of persons to help me to playtest the game, but, even with a lot of testing its very hard to not have a bug or two that went undiscovered, so i will like a system to fix such bugs in the form of a update system, i know i just need to put a new version of the game for the user to download, but what would happen with the user's save states and achievments?? i assume they will get reseted...
so, any idea if a update system that keeps save data its possible?
any tips?? thanks in advance :D