So, i have a question about LOS behaviour, i dont understand how the cone of view works, does the angle goes from the instance angle and then goes up?? this is an image in case you dont understand what i mean
dropbox.com/s/nj981x8q53kbjky/LOS%201.png
or the angle its just the amount of opening that the cone of view will have?? like this...
dropbox.com/s/1ka09vlak49zcs8/LOS%202.png
one more thing about, i think that LOS should have a way of telling the amount of the angle, like the cone of spread in the particle behaviour...in that one its very easy to see the cone becuase it drawns the cone in 2 red lines, i must say i like the fact that its has obstacle mechanic, thats awesome, it has a lot of potencial...
thanks for your repplies and in case you know how to make it less cumbersome tell me please :)