lolpaca's Forum Posts

  • Shovel Knight, awesome indie game 16bits !

    One of my favourite games of the year so far!

  • Darkest Dungeon

    Pillars of Eternity

    Wasteland 2

    InSomnia (still in Kickstarter but hey)

    The Witcher 3

    tldr: I like RPGs

  • Also enjoyed Arcanum a lot, never finished it though.

  • How many of you guys played Fallout? I absolutly love it. Atmosphere, gameplay, graphics, characters, intro / cut scenes and of course scenario.

    I guess it's my favorite of all times. Also love Arcanum as RPG too.

    Fallout 1 and 2 are two of my favourite RPGs of all time. Out of the two I probably prefer 2, but they're both awesome.

    Classic CRPGs are getting a really nice revival at the moment though, you've got stuff like Wasteland, Divinity: Original Sin, Pillars of Eternity etc all coming out this year

  • In most games, if player lost, it is his fault not the game's system! I searched for the measning of this qoute then I I got game idea. Why make the player wins? Why most player lose? We can make it the game's system fault!

    It is a fun idea , thus it can make people feel good since it not there fault, it the game developer fault!

    So what do you think about this game concept??

    This reminds me of a good little article by Day[9] about how games are ultimately about "creating inconvenience" for the player, but making that inconvenience fun. Worth a read!

  • It is getting a bit out of hand, and the rep system clearly isn't working... how do other forums deal with it?

  • Heh, I know the feels Good luck with the new project!

  • Yeah, if you're expecting people to work for "free or very cheap" you could be a bit less rude about it...

  • For the disappearing thing, I'd use

    (HealthUp) On Created

    Wait 5 seconds

    Destroy

    (Wait is a System expression - any events after 'Wait X seconds' in a block will trigger after that period of time)

  • No problem, I didn't know about it til a couple of months ago either, it's made a ton of stuff so much easier for me!

  • KojotSan - just use

    choose (3,6)

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  • Ashley, if that's the case, please could this feature could be added to the official pathfinding plugin? My game would love pathfinding, but has huge maps and destructible terrain (so the obstacle map needs near-constant regeneration) so it's not really been an option til now. Or if there's a workaround for that situation, please let me know!

  • If this works it might just be the answer to all my AI prayers... I'll give it a go later!

  • Hello! I'm looking for somebody who loves pixel art to make animated sprites for my game Greed (devlog here). It's all on a 16x16 pixel grid and most sprites should be around this size or a bit smaller, so it's proper teeny tiny pixel art.

    The main things I'm looking for at the moment are enemy sprites (anything you like, really - let me know and I'll try to work them into the game) and a replacement for the dwarf sprite (8 directions, several animations - quite a big job!)

    If you like the look of the game and you're interested in helping out, I'd love to hear from you - whether you want to create new assets, or have some existing ones you think would work well for the game. Send me a pm or email lolpacagames at gmail dot com.

  • This is awesome and incredibly useful, but really needs a way to turn it off and on in events. Don't suppose anyone's found a workaround?