I'd love to know, for me it's the ultimate in creative playground, I'm bloody good at it and I've been doing it for over 20 years. It's a question Rami Ismail asks in his most recent talk as his company Vlambeer, and a question we should keep asking ourselves, as I'm sure the dynamics change over time.
I ask, because last night (as you do), I wrote a blog post on my website, an honest account of "Why I nearly quit game development" in the last month or so for good and thought I would share it with you all. Read it here. I know I'm not the only developer out there who's struggled and I hope it resonates or helps even just one of my fellow developers.
So, why do you make games?