Liam Twose's Forum Posts

  • Hey fellow C2'ers,

    Now we love traps and we're busy working with Construct 2 (fantastic piece of kit btw!). Which is going to help us release our first game/s.

    Starting with CON-TRAP-SHUN; (play early access at lioncoregames.com/construct2/CON-TRAP-SHUN)

    <img src="https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn1/993354_696737033676925_376833152_n.png" border="0" />

    A sandbox inspired physics / trap game which sees you avoiding / constructing contraptions in order to either harm or save the little folks (currently the default pig).... The beauty of it is... everything we are now developing will be transferable into our original title Hidden Dangers (which will see the light of day) and 1/2 other titles we have planned for the future.

    Graphics are currently all placeholder;

    You can play a VERY early access version of CON-TRAP-SHUN at lioncoregames.com/construct2/CON-TRAP-SHUN

    Enjoy. Would be great to get some feedback :)

  • Hear, Hear! Wow! great work and thanks also for sharing!

  • Great work. What a reference! Loving this community and Construct 2!

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  • Is it possible to read a pixel colour from a point on the canvas at all?

  • Excellent! :) great stuff will have a read of that now! definitely needs to be high up their to-do list. Cheers guys!

  • A big hello from Lion Core Games.

    A duo hailing from the UK. Have spent a big chunk of my life dabbling in games dev using; basic, amos, blitz basic, qbasic, visual basic, delphi, blitz 2d, blitz 3d, udk, unity, monkey, corona & construct 2

    Heres an example of a project we are also developing in UDK.

    youtube.com/watch

    And busy getting stuck into using Construct 2 having been mightily impressed with the demo!

    Look forward to connecting with others and will also be looking for members to team up with in the future.

    Liam

  • Looks great Sushin! Have downloaded to my library, thank you.

  • Prefabs:

    Don't know if this is already possible but... Imagine an object, with its own eventlist exported as a neat little file for import into other projects. Would increase productivity.

    Best,

    Liam