Liam Twose's Forum Posts

  • Been a whirlwind of late, meaning I've not had chance to make any games for a week.

    Here's my latest entry, featuring purchased assets, sounds and music from the c2 pack.

    Bricking It!

  • ONLY 8 days left people. 2 x "PERSONAL" LICENSES UP FOR GRABS!

    Get submitting those Entries: http://30daydev.net/30daysofdread

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    Only 10 days left to secure one of the two personal licenses...

  • Hi Liam,

    great contest!

    but i have a question, could you explain what "irkiest" means? i tryed to find out but im still not sure what it means. english isnt my native language <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    and for parcitipating we only have to tweet with these hashtags(#irkiest & #30daydev) ?

    i will try to get a game for this done! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Hi fldr, irkiest can mean any of the following...

    Annoying

    Frustrating

    Grim / Gruesome

    Horror

    Dark / Dreary

    Definitely looking for something different.

    Yes tweet with #30daydev, would be great to help us raise our profile <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> the most important thing is to put in the description of your game when uploading to gamejolt to include:

    #30daysofdread and #30daydev. As these two tags will a) attach it to our gamejam page at http://jams.gamejolt.io/30daydev and b) enter your entry.

    Good luck! Hope this helps explain it a little better! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • 12 days left!... get uploading those games!

    http://30daydev.net/30daysofdread

  • 13 days left!... now there's an unlucky number, get a game made quick! rejigger the hexapokery!

    http://30daydev.net/30daysofdread

  • 14 days left!... if you're thinking about buying a personal license, you've got nothing to lose and everything to gain by entering

  • And because this so often happens. "Not" Another Word Game just happened to spawn an idea for...

    Not Another Number Game - The idea being that you aren't allowed to place a number that follows another. There used to be a time when I hated ideas spawning from games I was making, but now its not an issue as I know I've got a huge % of actually making and finishing the game!

    i.e. 1 + 2 = FAIL | 1 + 0 = FAIL.

    The trickier part though is that you are not allowed to use any of the numbers that have already been used while they are on the screen.

  • Today I finished making game 31/90 for my #90daydev challenge.

    Not Another Word Game!

  • > Awesome! Hopefully this will encourage more people to believe that they too can start making games, and bring more people to use C2! That would be a huge boost.

    >

    Definitely! It's made my week, month and year!

    So who's working on an entry?

    15 days left.... remember by #irky that doesn't necessarily mean it has to be gory or full of horror, it could simply be annoying, halloween themed is just a plus!

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  • Only 18 days remaining to secure your chance of grabbing one of the 2 personal licenses... I can only imagine the horror you are all cooking up!

    I'm not talking about the next GTA either. We love the KISS approach to games. Often makes them more interesting and makes your entry all more easier!

    Details on how to enter are at http://30daydev.net/30daysofdread

  • 19 days of dread remain... get submitting your games and make sure to let us know you if you are working on one via twitter @30daysofdev using the hashtag #30daydev

  • Appreciate that rekjl thank you and hope you meet your deadline.

    20 days..

    To get your entries in people! keeping your entries simple and effective is the key! remembering I'm looking for the irkiest, that could mean annoying, it could be gory, it could mean scary, but ideally something a little different.

  • Great to hear fridayjams! As the famous saying goes, every little helps!

    Ok so today is a pinnacle day in my #90daydev challenge as I just finished my 30th game over 30 days.

    Which also means I just cleared my first #30daydev. This one features purchased artwork, sound, music and has been polished alot more than all 30 put together, as I wanted it to stand out... I present to you...

    Pirate Dash - Sail the seven sea's for as long as ya peg leg can withstand the pressure!

    OR point your touch enabled devices at Pirate Dash

  • Awesome! Hopefully this will encourage more people to believe that they too can start making games, and bring more people to use C2! That would be a huge boost.

    Definitely! It's made my week, month and year!

    So who's working on an entry?