LDC Studios's Forum Posts

  • I don't even know that I'll be charging for this game at all. The whole thing may just end up being free to play. If people ask for any sort of DLC content to be made then that may be paid for, but other than that it will likely be free. Of course that won't keep me from putting all of my efforts into making the game the highest quality I can.

  • Here is a clip from Part 1 of Grave Prosperity: Redux featuring the first appearance of the remodeled Berserker!

  • Speaking of scary... I found this video of someone playing Grave Prosperity: Redux and thought it was an interesting watch

    twitch.tv/mrresetx/b/588760108

    Sounds like it's Italian, so I have no idea what the guy is saying, but after about 7 minutes in some of his reactions are priceless! I love to see people enjoying my work and I hope to find more playthroughs as time goes on! Let's all show MrResetX some love for his support!

  • Thank you! And unfortunately no... BUT what is going to happen is Part 1 will be released with full Keyboard compatibility! I've decided the game will remain free too, so there will be no risk for players who may be on the fence about getting the game.

  • Here are a few more images from Part 1

  • This is an image of Gabriel Pryst, a character that has been previously unseen in the story. His appearance will play a crucial role on things.

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  • I am always open to assistance! Hopefully by the time I may need help again I'll have that 500 rep so I can send PMs.

  • Well how about that! It worked like a charm! I didn't know sub events could run off the main event. I thought they were just there for organization. That is gonna save tons of time on a lot of different things! Thank you for your help!

  • I think I might get what you're saying about the keyboard thing? You wouldn't have an image of something similar I could go off from, would you? It's easier for me if I can see it.

  • @PhoenixNightly: I would respond to your PM, but it looks like I don't have enough Reputation Points to make that happen. So here is that screenshot you asked for.

    (Below) This is a door event as it is normally.

    [attachment=1:12qcv2yt][/attachment:12qcv2yt]

    (Below) This is the same event, but with the keyboard command added and the "or" function added.

    [attachment=0:12qcv2yt][/attachment:12qcv2yt]

    My only issue is that it makes an "or" block for everything in the conditions, not just between the controller command and the keyboard command. I know there must be a simple way around this, I just never learned how to do it.

  • Yeah, I always work projects solo. That's also why they take forever to get done. Normally I would add an "or" to it and be done, but there are always more than just one condition in the events that have to run together. When I add an "or" or an "and" it applies it to the entire condition and messes everything up. Is there a way to just apply the "and/or" to a select portion of a condition instead of the whole thing?

  • I'm sure there is a way. I'm not very good with Construct yet, so for now I'm just looking at the multiple downloads. If I figure it out then I'll program it in instead.

  • There have been a pretty good number of people wanting to play it on the keyboard (a surprising amount, really) so I am going to make a version that is keyboard only as well. When Part 1 comes out, there will be two different files to download. One will be the controller version, and the other will be keyboard. And there May be multiple language options to choose from too. I've had a few asking for that.

  • The demo had a decent turnout over the weekend, so it looks like the project will be moving forward for a complete release! Much like the originals, this one will be released episodically. At the moment it is looking like a possible 3 parts. It could turn out to be only 2, but that will be depending on how in depth Miki's scenario gets. Anyways- things may get quiet on the development end for a little bit, but be assured it is because I am working hard toward the completion of part 1!

    Thank you all for your support and I can't wait to get part 1 up for download!

  • Two years ago the original Grave Prosperity was released for the RPG Maker XP! To keep the Halloween release trend going, the demo for Grave Prosperity: Redux is now available! Be sure to read the description in the link before downloading the game, as it holds important information on the demo and its hardware requirements! To all who celebrate it, Happy Halloween! And to all who download the demo, happy hunting!

    http://www.indiedb.com/games/grave-prosperity-redux/downloads/grave-prosperity-redux-demo