LDC Studios's Forum Posts

  • Go for it dude! I like the way the clouds bend in the crystal's reflection.

  • Here is the demo trailer for "Grave Prosperity: Redux"

    The demo will be released tomorrow! Enjoy!

  • This is the trailer for the complete demo of "Grave Prosperity: Redux"

    Only 1 day remaining until the demo's release, to mark exactly 2 years since the release of the original RMXP version! I hope everybody enjoys the trailer and enjoys the demo even more!

  • Amber and Miki's final concepts:

  • This is a heads up for anyone who downloads the demo! This game only supports the controller! It cannot be played on the keyboard! Gamepad is ideal, but Microsoft 360 and next-gen controllers work too. Also, Sony should work fine as well, just keep in mind that the buttons are tuned to an X-Box layout (A, X, Y, B). Already had some play testers complain about this, but it is in anyone's best interest to play this game with a controller. Otherwise it would be like playing any Devil May Cry game on the keyboard (Probably not fun). This was a design choice to keep the controls as user-friendly as possible since the RMXP games' controls were their biggest issue.

  • Ok, how can i open doors "I'm stuck".

    Did you use 3d max for the character?

    I think you may be playing the old tech demo that came out a while back. That one was just to show off the new combat mechanics and animations. You could run around that whole place but you couldn't enter any of the doors. The actual full demo will be coming out this month on the 31st. Sorry about the confusion!

    For the models I used Carrara 8.

  • Thank you! I hope everybody ends up enjoying the game!

  • Images will be added here daily until the 31st for the demo's release!

  • Only 11 day to go until the official demo for Grave Prosperity: Redux is finally released! Thing may be suddenly looking a bit different now... That's because there have been a number of updates!

    Originally Grave Prosperity: Redux was supposed to be a re-telling of the RPG Maker XP's original Grave Prosperity released in 2012. The story was pretty B-movie teen drama-y at the begining and things sort of took their time to really pick up. Wellp, looking at that, and then looking around, LDC Studios decided to take things in a much more direct approach. Direct as in, directly into the darkness the story truly holds. Amber can forget about dealing with boyfriend issues and oddly proportioned hit-men in this game. This time it is just her and a whole lot of evil town to explore. There is still a story, mind you, but it will unfold as the game goes on in order to make way for a satisfying beginning to an unforgettable nightmare. More screenshots and more news will be popping up as the month's end draws nearer. By October 31st, the official complete demo of Grave Prosperity: Redux will be available here: indiedb.com/games/grave-prosperity-redux

  • That was tripping me out! But I kinda loved it...

  • Here is some gameplay for Grave Prosperity:Redux

    This is nearly the final product

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  • A demo featuring the mechanics of Grave Prosperity: Redux can now be downloaded here: indiedb.com/games/grave-prosperity-redux/downloads/grave-prosperity-redux-mechanics-demo

    This release is not a full demo! Simply a teaser displaying the new functionality of Grave Prosperity: Redux.

    This release is meant for players to experience the new fluid gameplay of Grave Prosperity:Redux, in comparison to its RPG Maker predecessor. In this release the player will have the outer area of the Asylum to explore while enjoying the newly fine tuned mechanics of the game. Doors cannot be interacted with, and the forest is blocked off, keeping the player within the perimeter of the Asylum. An instruction document has been included in the download to explain the controls available at this point- enjoy!

  • July 2nd 2014

    After some technical difficulties that basically destroyed all of the content I had been working on up to a point (All model data, animations and even game data), Grave Prosperity: Redux is back on track! Only this time things are a bit different (Or maybe the same?)... While the computer was down I spoke with a number of people who said they would rather see a solid remake of the original game rather than a whole new story all together. It was something I had on a list of things to do eventually, but since I was starting a new slate all together, I figured why not! So now, we can all be expecting a direct remake of the Grave Prosperity from the RPG Maker XP on the advanced Construct 2 engine.

    Now

    There has been a ton of progress made on Grave Prosperity: Redux these past couple months! Professional VO actresses Marissa Lenti (Amber Ridge) and Sandra Espinoza (Miki Ridge) are on the project, and the ever expanding Construct 2 Engine has allowed for unbelievable leaps and bounds in Grave Prosperity's re-creation! Things are coming along steadily and a demo is on the horizon! October 31st is the projected date for the demo's release!

  • Here are a couple videos of the opening scenes to Grave Prosperity: Redux

    Miki's Intro:

    youtu.be/u32TMhzMnR0

    Amber's Intro:

    youtu.be/LYnEuZ9YLdU

    This is the re-worked version of the original RPG Maker XP game.

  • I was curious about whether or not it would crash in Chrome too. I tested it out a bunch of times and it never did crash. As far as I know, the graphics card drivers are up to date. I ran a check on it and everything came back fine. I could make a minimal version of the project and post it, but I think the fact that the project is so big is why it is crashing. Right now it is 541MB, so every time I have to reload the game, I'm assuming it's having to reload 541MB of info and it eventually takes a toll on the system.