I will get the ball rolling and answer my own post.
I have been playing around with C3 quite a bit since it was released.
I was not very happy with the rollout beta which I could not get to open and run at first. With some tweaking to get my Chrome version to work and disabling adblock and enabling popups I was finally able to try some of the demos.
One of the first things I noticed was the error message saying the demos were not fully supported in the beta due to event limitations. I did finally get one of the demos to play .
I tried loading a couple of my own small games with few events and no addons and plugins but after loading I got a white screen on one and errors on the other. I did finally get one of my games with less than 20 events to load and run.
I have been trying to learn the new C3 controls and layout and still having trouble finding things like how to do snap to grid? Has anyone figured that out?
I had the engine crash a few times for unexplained reasons and I thought Scirra said they had internal bug reporting in C3 but when trying to report bugs on a new engine without knowing how that engine is supposed to function except by comparing it to C2 became an act in futility.
I got a few simple test games I designed to run but I am so used to C2 that I spent a lot of time just trying to figure how to do the same things in C3 that I do without thinking much about in C2.
So a little about me. I am a retired professional educator and publisher and now small time game developer for niche games and education games. I am old and started programming on a Vic20 and I have seen many game languages and engines come and go.
I have been using C2 as my primary design engine because it is fast and fairly simple to use to create a game and I am not really looking to go big time and I am under no illusion that my games will be console quality. They are popular with the niche audience I design for and that is good enough for me.
My overall impression of C3 is it is C2 in a browser but not a fully working version and I detest Chrome for many reasons and putting an engine in a browser just makes no sense to me but maybe other people like it. I do worry that the Chrome interface is going to cause problems with C3 in the future and WebGl is still just an experimental feature of Chrome that they may decide tomorrow to get rid of and do something different.
So, I will not be subscribing to C3 in the foreseeable future and if Scirra abandons C2 I will be disappointed in their choice but there are lots of engines out there and more each year it seems so I will be looking around for something with a visual editor and if it does 3D even better.
I am interested in seeing if C3 is popular and I do hope it helps people that can't use C2 like Mac and Unix users and will eventually have the exporters that many of the C2 users have asked for and I hope it is everything people are looking for.
It is just not what I want.