lamar's Forum Posts

  • I just uploaded my game and I noticed the ball was acting very weird and slowing done and then I noticed the leader board was flickering and posting some scores from a different golf game that is not mine.

    I thought maybe I had used the same name for the leaderboard so I deleted the leader board and uploaded a new version with a different name and still same problem.

    Anyone else seeing this and can you please check out my game and tell me if you see it?

    https://www.scirra.com/arcade/sports-ga ... nball-2228

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  • I was working on a pinball game today and I wanted to multiply the score but when I ran the layout the score text just kept going blank and I tried re-sizing the text and going line by line through my event sheet but could not figure out why it was doing that.

    I ran the layout again and was just sitting there frustrated when all of a sudden the text read "INFINITY" and I almost fell over laughing.

    I had forgot to reset the variable to tell the script to stop multiplying so it was not able to set the score text while it was busy getting the score and finally reached the point where it stopped multiplying and just read infinity.

    I am glad C2 designers thought of that problem and put in a way to notify us if it happens but it sure was good for a laugh after being frustrated over a score that would not show up.

    That is my game programming adventure for the day!

  • I am working on prizes and if anyone wants to sponsor a prize we can add it in. Maybe Scirra would sponsor a prize?

  • Politically Incorrect Games P.I.G is hosting a game jam on itchi.io so get designing gamers!

    Politically Incorrect Games P.I.G.

    This is election season in the US and so we have a duty as game designers to use our skills to make a political statement.

    Games are a great way to bring attention to an issue important to you in the election, support your candidate or better yet poke fun of the competition. Political games can have as much effect on an election as any media and maybe more!

    Rules:

    1- Games must be US political or election issue themed.

    2- Games must be a new design and not a rehash of your old games.

    3- Don't upload games that have been previously uploaded anywhere else.

    4- Any style and system is allowed however flash and HTML games get more attention.

    5- Do not include actual pics of candidates in your games unless you have their written permission.

    6- Include a maturity rating in your game as required by itch.io and the laws of your country.

    7- Follow any and all laws of your country for exhibiting game media .

    Breaking any of these rules may result in immediate removal of the game and disqualification from the Jam.

    PROMOTE your games on social media and direct people to play it on itch.io. The only way you will get lots of votes is if you get out there just like a candidate and get people to vote for your game. So take any and all opportunities to promote your game.

    Prize:

    You get the sincere admiration of your fellow gamers and if you play your cards right you will get lots of media attention, help your candidate, destroy the competition or maybe- take over the world!

    The Jam starts September 7, 2015 and runs through the month of September. Voting runs through October so get started on your games now and have them ready before the deadline.

    Legal Notice: Politically Incorrect Games and LaMar Alexander will not be responsible for any damage or legal actions that result from the submission or playing of your games to any party. If you do not agree to these legal terms do not submit your game.

    Submit or see deadlines here:

    http://itch.io/jam/politically-incorrect-games-pig

  • https://www.scirra.com/arcade/puzzle-games/stacker-v1-2139

    New game made today!

    You have been hired to stack boxes and planks on a platform.

    Click on a box or plank to grab it and drop it from above the blue line on to the platform below.

    Stack the boxes and planks as high as you can and get your name on the leader board.

    This is just a beta version of a larger physics game that will have more challenges but it is a lot of fun so give it a try.

    Please leave a rating and report any bugs in the comments.

  • There is no right or wrong way to do any game style. There are basic scripts we use for specific actions and those are used in all games but the real game is more about the graphics, sounds and how it involves the player and challenges them.

    The best game designers also play lots and lots of games and look for ideas in games they play and try to emulate that.

    Here is a challenge for you: Create a top down shooter that uses a Turret behavior to automatically shoot down enemies as the scroll in.

  • It is a platformer right?

    So just use the collision detection and have it play the appropriate climb animation on collision.

    On sprite collision with platform play "climb" from beginning.

    Then reset the sprite animation to your player animation.

  • Put physics behaviors on the player and use Impulse at angle to crate a jump effect.

  • Set the worm behavior to bullet and check the X coordinate to change directions.

    If you want it to jump at a set place you can use coordinates or a simpler way is to create a blank sprite and tell the worm to jump any time it collides with that sprite.

  • Hmmm? Check the speed of the tiles and make sure they are the same.

    If you are using physics behavior it will also cause that to happen.

  • When you create the variable set it to 0 or you can set it to any number.

    When an action happens you want the variable changed set it to that number.

    When an action occurs you want to reset the variable just use the variable command and set it to zero.

  • There a re a couple of ways to do it. One uses an array so go read the array tutorial and the inventory tutorial on C2.

    The simpler way is to use a place holder inside your inventory frame sprite for each of the 3 items.

    When the player clicks on an item have it set position to the place holder.

    Use a global variable for the number of items and when it reaches 4 just destroy the first item in the inventory and slide all the other items over to the next place holder.

    Here is a game I created that uses a place holder not an array for controlling inventory:

    https://www.scirra.com/arcade/undergrou ... ellar-1989

  • This is a slider puzzle that does not use arrays and can be used as a standalone game or as a puzzle in a larger game.

    Here is the game:

    https://www.scirra.com/arcade/puzzle-games/scirra-slider-puzzle-includes-capx-download-2124

    Here is the tutorial:

    https://www.scirra.com/tutorials/4819/create-a-sliding-puzzle-without-arrays

    Come give the game a try and use the CAPX to create your own slider games!

  • You can change the brightness setting on the character or background in effects or make her glow so she stands out.

  • Looks interesting and I am a guitar player but I could only get the drum to play in the online version- bummer!