Excluding the 3d, I want to create a platform climb similar to Fez--
https://youtu.be/jykjyuQXMsA
Where I'm currently at with the player--
https://youtu.be/x8f_dQEZSas
What I'm trying to accomplish--
My eventsheet--
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It is a platformer right?
So just use the collision detection and have it play the appropriate climb animation on collision.
On sprite collision with platform play "climb" from beginning.
Then reset the sprite animation to your player animation.