Fantastic! flyovergames This is awesome. I'll check it out asap. Out of curiosity. For colissions does the plug in base them on the shape of the images? Or can it look up the colissions boxes feature of spine?
Keep up the great work!
Tank on created
(subevent) For 1 to (base.imagepointcount) - create object turret at base.imagepointX(loopindex), base.imagepointY(loopindex),
try using a "compare 2 variables" condition instead, and compare Array.at(x) = 1 instead
does that work?
also, try putting the "do this" in a sub event instead.
Develop games in your browser. Powerful, performant & highly capable.
You can turn on "unbounded scrolling, and therefore there's no size to the layout anymore. you would limit what the player can see by simply not having things for them to jump on etc. or invisible walls preventing them from going where they shouldnt
Gifcam is great for making animated gifs
and windows 10 has a built in "game recorder" for recording your screen.
Or use "Open Broadcaster Video"
Congraulations sqiddster - Another fantastic showcase of Construct's power and the dedication of a talented developer!
These guys have a ton of free music and sound effects that they post each month. Royalty free for commercial and personal projects.
http://www.sonniss.com/gameaudiomonthly/
Here ya go
https://dl.dropboxusercontent.com/u/403350/portrait-landscape.capx
Basically you use the browser "is portrait/landscape" events to determine which orientation the phone is is. Then move your UI elements accordingly.
— - i will keep working with it, but it seems like the example file that Naji provided is full of errors
— - ok fixed that, but now i have another new error
Ran through the instructions again and this time i get a different error.
this is just trying to export the default health.ctp you provided in your example
Naji - whenever i try and use my exported plugin i get this error
matrixreal - i will put together a capx for you later today
ome6a1717 - just open the .app package and run the "new project" app inside of it
Very cool, can't wait to see more!