JPatchZ's Forum Posts

  • Can you can give me your Skype and I will add you later? :)

    Are you still interessed? Didn't received your skype request.

  • Is there any prejudice in terms of memory, though? 10 sprites is heavier than 1 sprite with 10 frames, or it's just the same?

  • This is my first game, so I'm very lost in all this ad sense stuff. I'm realy in need of some help.

    I was able to successfully use Mobile Advert plugin in test mode without any trouble. Both test rewarded video and test intersticial ads worked fine.

    I then disabled the "Test mode" property and changed advert unit's in my code. Published at Play Store, but it doesn't work.

    I placed some text labels and triggers that change these labels so I can see wich part of the code chain is broken, and then republished in alfa channel. I got this:

    This mean:

    The app is corretly identifying me as out of EEA.

    The "On configuration completed" is being triggered.

    The function with the action "Create rewarded video advert" is also being triggered.

    But "is video loaded" always returns false.

    This is the Advert Mobile configuration:

    I think maybe I'm not setting admob right. I'm not sure if it should have zeros on at these spots.

    I would really appreciate some help. I'm totally stucked and I don't know what else to do!

  • I tried some tutorials, but since Android Studio is a totaly new area for me, it was quite diffficult understand even the interface. I'll try get back to it later on. Thanks again!

  • Sadly, I don't know anything about cordova. I tried use Android Studio, but I get stucked with some issue regarding grable, then I gave up. Hopefuly, Scirra will implement this functionality in future update. Thanks for replying.

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  • Is there any way to set an adaptive apk icon using Construct 3?

  • I have two sprites, several instances of each.

    I want to set the pin mode based on instance variable of the object that spawned it.

    How can I set/change Pin Mode at runtime?

    Both "intButton" and intText" have a instance variable named "Function". This simple comand will pin all intText on intButton with the same value on the Function variable. I think is that what you are after. Let us know if it worked for you.

  • Are you interest to translate your game to Vietnamese?

    Yes. I'm very interested. What plataform we could chat better? Facebook or something?

  • Hi! I'm a brazilian native and my game is currently available on English, Portuguese, Spanish and French. But I would like to offer it on even more languages.

    I'm seeking people around the world who are native speakers of some language that wasn't mentioned before so we can exchange translation services.

    Portuguese is the official language at Brazil and 8 more countries. It is the 5th more natively spoken language in the world. I'm sure your game would get a way larger reach if it gets a portuguese translation.

    The texts present on my game is very simple and short, mostly buttons or one setence labels. All organized in a xml file, so it's very easy to open it on the Notepad, read the english entry and then write down on your native language.

    If you got interested, please let me know.

    Tagged:

  • Hey, guys.

    For my first project in gaming, I'm working on an auto-runner. In this game you must run through the Savandii forest to collect fallen plumes from a mitical bird, the Quetzal.

    I'm on the very begining of the development, and really would appreciate comments and feedbacks.

    Please note that some elements are still unfinished and that I have plenty of ideas to implement hereafter. Your thoughts will help a lot!

    https://26fceb0cf1d81b89d18b484a1339af2 ... index.html

    ps.: if you're a hardcore, you will definitely want to try the nuts mode.

  • Wow! I really liked this one. The art is fantastic! the stages are somehow repetitive, so i think you should add some other obstacles with different mechanics, as a constant shooter enemy (must jump over the projectiles) and maybe a goal bar in-game so the player feel motivated to keep going trough the stages.

    Once again, I'm in love with the art!

  • Really nice and adictive, tough simple, but... i want to be Michelangelo ç.ç

  • The artwork is realy beautiful

  • The main character is so funny.

  • Interesting that you hear the word pöpö as cute

    Really? I would never imagine that! It's great to know. Bacterias are definitively fun. In Brazil (portuguese), "popô" is a funny and smooth way to say breech. "Popozuda" is a widely spoken word, mainly in urban music, and it refers to ladies who have a gifted... you know... popô. xD