JPatchZ's Forum Posts

  • The visual looks stunning! Loved it.

  • I love the scenario art.

  • Took me some time to understand what I was supposed to do. Its a unique game play, I enjoyed it a lot. Congratulations on make this.

  • These are really great game conception. You should keep going. I liked especially the space one.

  • Zeroflag, did you get to put thoose clouds to move as you wish?

  • I'm Jean

    I discovered Construct only about 3 weeks ago. Have an idea to a story for years, and now I decided to turn it to a game. I'll try to put all the bright colours of Brazil (my motherland) into it.

  • Didn't know about this trick to deceive the turrents, thanks for the tip. I gave up by the them cause I'm an impatient person. I died sooooo many times before, but I kept going cause this game is really addictive and its quick to start over (just space bar), normally I gave up early. Were I near the end of the level?

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  • Sorry, Zeroflag, I didn't noticed the sequencial numbers. So, judging by the numbers, I guess its just one cloud traveling on the upper line, then on the lower, and again on the upper. You can add a sub event on that action to check if the cloud Y is on the upper line. If it is, order the program to changing the Y alongside the X to the lower line Y, on else, changing the Y alongside the X to the upper line.

  • Gosh! How hard it is! In the very beggining you encounter a rotatory platform and you thing "wow! This is impossible". I felt smarter when I finnaly passed through it. I love the fear you feel every time you see a new element. You don't know if its safe, so you stay hesitant, and this delay normally makes you die in a silly way. I laughed so much when the turret shot me down! But I dindt understand for sure where I could step saftely or not. You seriously need to keep going. It will be a great challenging game.

  • You could use bullet behaviour on the clouds* and put a trigger somewhere outside the layer, near the left board (-x). And then add an event "cloud on collision with trigger" with an action to set the cloud.x to after the right board of the layer

    * use a negative speed and set the Angle Rotation to no so the clouds go from right to left.

    Let us know if it went as you intended to.

  • Thanks for sharing! It is a very nice list.

  • A really great idea! It will be very useful for me. Thank you so much for share!