LittleStain Thanks I completely forgot I have illustrator on my computer <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":-)" title="Smile">
And I'm pretty good with drawing and graphics... but computer graphics have never been an easy thing for me.
jojoe thanks for the links, I do have a small bit of experience on animating with blender, so that won't be too hard, I'll try that. Also, on the internet I see a lot of people use MS paint, but I don't know if I should use that or no. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
No problem lucky Star
The biggest secrete is to use an orthographic camera, then you do not have to deal with the perspective getting in the way. You can just snap things to the grid, to make your tile-map. The animations will be better for 2d side scrolling games with the orthographic camera, both feet will land on the ground plane. This way you don't need to do any odd stretching of the legs to make things line up.
Look at the verry top of the cam,era settings and you will seee the orthographic button.
The default grid is based on 16, so you can set the camera pointing down, and at 16 strength will perfectly snap the grid to the edges of the camera.
Here is a basic template for buttons.
https://mega.nz/#!NI4DHabY!0Z5aCj7XLyVn ... KeIb9PT-18
It will explain more than I can type here <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">