Jayjay's Forum Posts

  • Technically, Windows 8 is already very HTML5 compliant/based (+ WebGL in 8.1, faster than Chrome in tests so far from the OS / IE11), the whole metro interface and *I think* most of the store apps are based on HTML5 too.

    However, it would be awesome to see a light-weight OS like that which isn't made by a huge corporation, would it also be possible to support the current/older web multimedia platforms too (Java, Flash, Unity Web Player, etc)?

  • Corpse-surfing....brilliant. Bloody brilliant.

    Best of luck with Kickstarting the project guys!!

    Haha yeah, it's fun <img src="smileys/smiley4.gif" border="0" align="middle" /> Thanks for the support Nixel!

  • Our Kickstarter is already 40% funded! You can pre-order a copy of the full game for a special price of $10 CAD right now (around $9.50 USD) <img src="smileys/smiley4.gif" border="0" align="middle"> http://www.kickstarter.com/projects/353834117/insanitys-blade-the-ultimate-8-bit-experience

    Also, check out the screenshot for the upcoming corpse surfing level - Stage 2 <img src="smileys/smiley1.gif" border="0" align="middle">

    <img src="https://s3.amazonaws.com/ksr/assets/001/390/069/8d9d63a7d5df097ec050255db88f77e9_large.png" border="0">

  • Ah you're using Construct 2 then <img src="smileys/smiley6.gif" border="0" align="middle"> The older Construct Classic (which this subforum is/what cap files are made in) is completely free and open source, and you can find some links to it here: http://ihadhope.blogspot.ca/2013/05/construct-classic-r2-examples-kit.html

    The events would be pretty much the same in Construct 2 too!

    However, I'll also look into making a capx version for you.

  • Simo ah okay, well I've made an example now, hope this is what you need!: https://dl.dropboxusercontent.com/u/4714446/LivesScore.cap

    <img src="smileys/smiley1.gif" border="0" align="middle">

  • New Kickstarter trailer! An introduction and brief history of Insanity's Blade, as well as some clips from Go!Go!Maddi!

    [TUBE]http://youtu.be/c0ZEAIweiB0[/TUBE]

  • Hi Lapstern, if you're just looking to open plain text files you can usually use the File object action: File.LoadFileToString(AppPath & "your file.txt") to load it all into one long string (eg: drop it into a multi-line edit box or something).

    That should work for plain text!

  • <img src="smileys/smiley19.gif" border="0" align="middle">

    Hey, you've only just asked your question a day before you bumped the request. We can only reply as quickly as we have (free) time to make examples.

    However, I will try and make you one soon and upload it for you. In the mean time you could dig around the source code to my game IHadHope as I did something like what you want too I believe: http://ihadhope.blogspot.ca/p/download.html

  • Wow awesome work so far! :D

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  • We're at 25% funded already! <img src="smileys/smiley4.gif" border="0" align="middle"> You can help make Insanity's Blade awesome on Kickstarter at: http://www.kickstarter.com/projects/353834117/insanitys-blade-the-ultimate-8-bit-experience

    [TUBE]http://www.youtube.com/watch?v=cKHah3tMOp4[/TUBE]

    Also, the Mac "beta" beta demo is out! Try it out and let us know how it works for you <img src="smileys/smiley1.gif" border="0" align="middle"> http://causalbitgames.com/demos/IB.app.zip

    Controls:

    Z and X - Jump and punch

    Arrow Keys to move

    Enter to Pause

    F4 to quit

    F11 toggle full screen

    You may also use a gamepad to play the game!

    <img src="https://pbs.twimg.com/media/BZhiqMUCYAArY-7.jpg:large" border="0">

  • Just wanted to throw in that I also noticed Mac export didn't work for Insanity's Blade: causalbitgames.com/demos/IB.app.zip

    Wasn't able to run the app after extracting from the folder, but then I looked in the contents of the app and ran the node-webkit file in MacOS and it worked.

    MacBook Pro - OS 10.9

    Core 2.5GHz Intel i5

    4GB 1600MHz DDR3 RAM

    Intel HD Graphics 4000 1024MB

  • Also, a good tip is to make a "startup layout" that's very light on resources. Applications that don't "start" in a few seconds fail the test too.

  • Also, backers of $10 (full game pre-order) or more get a copy of the Insanity's Blade - EP for free!

    Listen to the EP here on SoundCloud: https://soundcloud.com/causalbitgames/sets/insanitys-blade-the-8bit

    <img src="smileys/smiley4.gif" border="0" align="middle">

  • Unfortunately you will need to use DirectX I believe. The application mode is really just "Windows controls only mode", and doesn't have much of any graphical rendering capabilities :(

  • I think what you need to do is use the HTTP/download object to get the contents (html) of a page, then dump it into the HTML object. After that it might work as expected but I'm not sure.

    Also, you could try something with an iFrame like:

    <iframe width="480" height="360" src="http://www.kickstarter.com/projects/353834117/insanitys-blade-the-ultimate-8-bit-experience/widget/video.html" frameborder="0" scrolling="no"> </iframe>

    And see if that works!