Jayjay's Forum Posts

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  • I feel that IAP is definitely something I wouldn't want in 99% of the games I play (unless it's DLC?) so I don't mind the Scirra devs working on more widely usable things than documenting a feature that probably has different steps on each export platform.

  • Check out Open Game Art if you haven't already <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> http://opengameart.org/art-search?keys=city

  • Glad to hear!

  • I'll try and make something when I next get some time, but you might find that an array to store if each layout has been visited already will help.

  • Hmm, that's a tricky one. I'm not sure how a 1x1 pixel collision box would center. Would it be possible to increase all objects by 4x so that the collision boxes can be a little bigger? (or maybe, create a slightly bigger collision box outside of the graphic area by 1px all around the center).

  • Is the problem that it stays 0 or that it instantly jumps to 2? Odds are your code is triggering all three events because they are in that order, try putting them in reverse order (so talked = 2, then talked = 1, then talked = 0) and see if that helps, as events run from top to bottom.

  • The point of reputation is mainly to show that you contribute to the community. Once you're able to post URL links there's not much else that it is used for. I think it'd actually be better if there was less ways to earn reputation, such as if you only get it for years active on the forums (50% of the year you sign in?) and if you post the answer to someone's question or a tutorial or game to the arcade.

  • Great job! Thanks for sharing your solution

  • Ah Construct 2, might have been better to post this request in the Construct 2 forum area instead of Construct Classic <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz"> But here's what I did (don't have r178 installed right now):

    https://dl.dropboxusercontent.com/u/471 ... ayout.capx

  • Sure, PM me a link to it (host on dropbox), and I'll see if I can take a look for you.

  • No CC, doesn't work in anything but Windows Executable format sadly You can call the HTML website (should open a default browser to the file) from CC to run the C2 game though. GameJolt has a way to "quick-run" executable games if you upload the CC game there though.

  • The Q3D plugin is essentially those points you made except for 3D behaviors and editor (but I think he has those coming soon?), it's entirely done through events and is probably as simple as 3D can get via Construct event systems right now.

  • farrellsupreme, well if you keep the questions in order (eg: questions 1 to 4 are category 1, 5 to 8 are 2, 9 to 15 are 3, etc).

    You can do it this way:

    global('QuestionNum') = floor(random(global('CategoryQuestions')) + global('CategoryFirstQuestion'))

    So that could be this code for category 1:

    QuestionNum = floor(random(4) + 1 )

    Random always goes just up to the number inside so in this case it would be rounded (floored) to 3, then add the +1 for making the category range of 1 to 4

  • Try adding a "For Each Object" to the top event with "For Each Friendly" and see if that helps (at the top before any other conditions)!