glerikud's Forum Posts

  • I tried this but this option it's only working in Preview mode, and it's about when you click outside of your web browser, not about the tabs... :/

    I just checked the manual. Sorry, my mistake.

  • Hi!

    You can set this in the project settings under the "Pause on unfocus" section.

  • Intel GPUs are really weak, I don't know if they will run anything well

    Well, my i3-3110m could run Guild Wars 2 on medium settings, so I'd expect these chips to handle an average 2D game.

  • It's always good to see a happy developer

  • There is no limitation on the admob object or any of the monenanization features - they are available even in the free version.

    But don't forget that there is a limitation that free users can't publish commercial products. If they want to make money in any way with a Construct 2 made game they have to get a personal license.

    Using Clickteam's tools I sometimes get unexpected behavior when I try to put too many actions on the same event line. For example, on a Start of Frame event if you try to read data from an array and then use that data there can be issues. So you have to create another Start of Frame event and put the new actions there. Is this a problem in C2, as well?

    I haven't seen an issue like this with Construct 2. You can put as many actions next to an event as you want.

  • Also I seriously doubt you can do anything productive on a <5" screen.

    I agree. Handheld devices aren't for software development. There are some examples, but these apps usually are very limited and not comfortable to work with. Not because the UI design, but because of the device. Would you write your thesis on a phone or tablet with the good designed on-screen keyboard? These devices were mostly designed to consume content with, not to make them.

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  • My best bet would be using social sites for that. There is a C2 developer group on Facebook.

  • As far as I know you can't make events to trigger is someone closes the browser window. However with some workaround (for ex. checking the mouse position or the commonly pressed shortkeys, like CTRL+W) you should be able to make an event that if someone is about to close that window the game fires a save game action.

    It's good news. Thank you for the information ASHLEY.

  • I'm not sure if I've missed something, but I'd like to hear more about SteamOS compatibility. Maybe with the upcoming new Greenworks plugin?

    I really love C2, the amount of things u can do with it is amazing, there is no limits on what can be achieved, I'm sure C3 wont disappoint, we just need to be patient

    Yes, we are all looking forward to C3

  • Indeed, one of Construct 2's main advantages is the speed and ease you can develop products with it. If you know your way around the engine you can make things happen pretty fast. But before you buy it, I'd suggest what Eisenhans did. Go and see for yourself that this engine is for you or not. Give the free edition a few more days (or a week) and decide only then.

    Probably the biggest problem with this engine is that you have to use wrappers for deploying your games to various platforms (since it's a HTML5 engine). But if you understand what that means and what comes with it then you'll have a great time making games in my opinion.

  • Hi!

    There's a list on Steam that collects games made with Construct 2, but I don't know the link for it. You can however see 3 games made with it if you scroll down on the engine's Steam page: http://store.steampowered.com/app/227240/

    Oh, I just found the link: http://steamcommunity.com/groups/scirra ... 083215608/

  • Construct 2 (or 3) needs to take care of this topic. Either by making it easy to use the current system or developing a more powerful one. Don't misunderstand, I have no intention to give more work to the Scirra Team, but I do believe that as an engine that gives the power of programming to people who can't write code, it must have a feature like this usable by the common developer.

  • I Agree completely with those who hope they will specialize on 2D and leave 3D to other tools.

    Nonsense in trying to do everything and do it badly, better to do one thing and do it well.

    Like they are doing already, but even better.

    I completely agree.