I'm making my first release on Steam, and the demo is already available to download and play, but I decided to test it on a new notebook that I bought, and I found it strange that the game was using 1G RAM..
My question is if this is right, if there is something I can fix, I would like to know if there is a tool or way to analyze what I could fix, I have already reduced the game images to the maximum and this has reduced the statistics a lot, but I believe it is something in the code, I am saving the game every 1 second, before it was every tick, could it be the save?
My concern is because I believe that this type of game should not consume so much RAM, maybe it is normal and it is a silly concern, I would like a second opinion.
I appreciate any opinion and help, if any QA expert wants to analyze and point out the error, the name of the game is The King Cat Clicker https://store.steampowered.com/app/3121620/The_King_Cat_Clicker/, I appreciate any help, thank you.