Ghengis's Forum Posts

  • The future is not html5.

    I'm sorry to say that,.

    As for me, I've invested heavily in Flash technology and wouldn't want it to go away completely. But the arguments against it were compelling enough that I've started to switch my development efforts.

    I've heard a lot of reasons outlined by amateur and professional programmers and developers why HTML5 is the "future" (in a relative sense as there will always be something bigger and badder later on).

    I remember when Microsoft (certainly a respected an recognized leader in the tech industry (?)) said that the iPhone was going to be a complete failure.

    I am curious to know why you believe HTML5 is not the "future" at this time.

  • What does the word slavery actually mean??.Are these people being beaten up and shackled to chains , Do they work until they drop dead??.Or are they just getting underpaid and overworked.There should be a governing body that watch out for these type of abuses but ,as they say money talks.

    I think part of it is working conditions the treatment of workers/slaves.

    In Burma it is not uncommon for workers to be forced into labor to mine rubies.

    In India, tens and thousands of Indian children mine mica. If you've ever visited a mine, it is no place for children.

    In Pakistan, it is not uncommon for a young girl to be sold into the sex trade to pay off family debts.

    In Southeast Asia's shrimping industry, laborers work 20 hour days and will be the subject of violence or rape if they attempt to escape.

    Those are just some of the info notated by the site. It really puts things into perspective.

  • Yes, it is the mobile they are ceasing, but I believe the writing is on the wall and in time HTML5 will just take over. Adobe is slowly like a boa constrictor strangling Flash. I think you guys are just freaking them out with C2.

    Silverlight, ah yes, the launch parties were a lot of fun :D I still have my complimentary dev kits in my bookshelf.

    Flash was at its total awesomeness in the mid-late 90's and several years after that. I do think it still has its uses today, but man, HTML5 is just so versatile. There is so much one can do with it.

  • It was a matter of time:

    Adobe set to cease Flash Player

    A good blog by Ashley regarding Flash vs. HTML5.

  • Ize thanks for the examples. High scores is one that gets asked for a lot. I am sure many people will want to check it out.

  • I've been using game templates since I was in my early teens and still use them today. It was a great way to learn and it helped me to get a sense on how things worked. That would later translate to me being able to roll my own if I had to.

    Can I program from the ground up? Well yes, but why would I? At this stage in my life, I need to make a game and ship it. In my little world and to my clients, that is all that matters.

    Everyone uses a template. The whole concept of OOP programming is all about reuse of code blueprints aka templates. Templates are guides that can help to move things forward much faster.

    What I don't agree with is when templates get sold as the actual product. Unfortunately, I've seen that happen. That is the case with art as well.

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  • Thanks for this Kyatric!

  • Yes, it can be used for commercial games. It is a tool in your game development arsenal. It has its place depending on what you're trying to make. It all depends on how you use it. On a technical basis, I think it will hold up very well online and on a device.

    I recently tested a port over to iPhone and it ran at a cool 30-40fps on iOS5. In the next year, be prepared to see more HTML5 games out there. It's just soooo much faster to crank out a game.

    My own set of game dev tools includes software that cost me in the hundreds of dollar and some I got for free. This one brings a lot of value to the table.

    ...sip...

  • Hi Ghengis

    I am a complete novice in programing. but have be strugling with

    a highscore/top10

    Could you PLEASE tell how its done, or place a sample xcap

    <img src="smileys/smiley1.gif" border="0" align="middle" />

    I've been really busy with my day job but have started cobbling together an example. I know there was another member who provided an example as well. If I get a couple of hours in the next week I will post a tutorial.

  • Congrats and best of luck!

  • I only wish I could join in. I'm swamped with my projects and at this point not sure if I would be able to work on anything. This is so cool.

  • How can the PHP be created from the game?

    Daniel,

    The php page is created on the server. It is already made.

    Pilfer, thanks for posting that code snippet.

  • Awesome stuff Andy, a princely gift to the community.

    Thank you, I am sure many will find it useful.

  • It is a good game but the high score can easily be hacked. And I guess someone had hacked it. You need good protection of it.

    Yes, it's been mentioned in my Ajax tutorial at:

    scirra.com/tutorials/61/ajax-example-with-construct-2

    It's just a demo and at this point served only as an example. It was created in about 3 days and I'd only picked up C2 a few days before that.

  • your posts are very good. I consider myself a beginner. would be great to publish a game where the user could register, login and logout. subsequently to login, you load the data from the previous game. It would also be very useful to teach us to create the database and everything related to store the records. Already very grateful and my respect for you.

    That is a full php dev production request. Again, either you check out the millions of tutorials out there related to php or maybe hire a professional developer to do this part.

    On the plus side, C2 already takes care of the onerous task of trying to learn HMTL5. That alone can save about 6-8 months of development and research depending on one's expertise level.