Ghengis's Forum Posts

    I personally come from MMF2, and I've left it cause of its price. The software is already expensive (I talk about the Dev version), but if you want an exporter (iOS, Flash, and android/XNA/html5/etc. to come), you have to pay, again and again...

    There is no HTML5 exporter for MMF2. From what I understand, they tried but it just wasn't something that was possible for them at the time.

    I do agree, on a cost level, C2's current price is a gift. Nothing comes even close.

  • lol...

    No Tin Tin fans out there? :D

    Ok, ok, how about Rin Tin Tin?

    Or this

    Just sayin...

    ...sip...

    Agree limits are too high ... I'd rather go to use MMF2) Where by the way, the exporters in the open access allowed ...

    ?

    MMF2 with logo is about $100 USD.

    MMF2 Developer is over $300 USD.

    Construct2 is $32.

    MMF2 has no HTML5 exporter. I understand they tried but didn't get close to what C2 has at this time, believe me I waited for over a year. I then started coding everything by hand then I found C2. And wow (queue the "Heaven's Opening Up" theme here), C2 even at it's beta was the best I found.

    Anyway, not sure what you're going on about how MMF2 is better. Maybe for some things but definitely not for HTML5.

    I hope you find a way to buy C2 as it is a bargain compared to what I've seen out there.

    Good luck!

  • Just to note - in Canada and the USA, this opens on December 21. I understand it had already been release out in the UK.

  • Aritz thanks for the post.

    Originally I started with the basic of basics - MilkShape3D but that was so limiting. Lately, I've been looking at Blender. There are tons of free tutorials on it and the community is very active. The only caveat I can see is that it's definitely not as easy to learn as other 3d apps. It's very deep and it's got a ton of buttons ;)

    01lifeleft, good luck with your 3D goals. Bastion looks like an awesome game!

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  • ...

    ...

    - but we can't do everything at once,

    ...

    It's good you guys recognize this -- that you currently have a finite amount of time and energy.

    This also tells me that C2 is not going to be a half-baked app. I like the current focus and have never liked the idea of companies sitting on the fence about this stuff. If you sit on the fence, you get shot at both sides. Keep your focus on HTML5. Keep calm and carry on.

    ...sip...

  • I'm not sure the location of the impression people were under when it somehow imbued them with the idea that there would be an exe exporter :D I have yet to find anyone at Scirra even saying it would be available either, so anything about an exe being made available at this point is heresay or heresy ;)

    Before I purchased C2, I scoured the site to see if there was going to be an exe exporter as to me that would have been amazing. However, while there may have been discussions about it, nowhere did I find a definitive that said an exe exporter would be available.

    Again, I would welcome an exe exporter, but I am personally not disappointed that it is not available or may never be available.

  • I think 2012 for HTML5 is going to be what 1993 was for Web. I think some really ground breaking work will be done using HTML5 in the mobile space and then things will just go crazy.

  • From one of my fave sites TechCrunch.com

    "There will be one billion HTML5-capable phones sold in 2013, according to new research from Strategy Analytics. The number represents a (huge, huge) increase from the 336 million units sold in 2011. As expected, much of the growth will be driven by sales in North America, Europe and Asia, as well as support from vendors like Apple, Adobe, Google and Microsoft."

    http://techcrunch.com/2011/12/07/forecast-1-billion-html5-phones-by-2013/

  • btw, the Arcade is awesome!

  • I've been lurking when I get the chance but not as much just because, ahem (adjust pants over belly) I just landed me self my first all HTML5 project that pays for my license many times over.

    I had shown them my demo (the pig one) and they were like wow and I am like you have no idea how good things have gotten with this stuff. Either way, they liked it and that is all that mattered at this point.

    At this rate, if I'm not careful I may need to go full commercial next year ;)

    Anyway, I just had to share.

    wee.

    ...sip...

  • I have a full license to ImpactJS and it is a very solid API and is very fast. I bought it before I learned of C2. Knowing what I know now, C2 is still the best for what I am doing.

  • Oh yes, I almost forgot, this news probably matters the most to those developing for mobile. Mobile web usage has outpaced desktop. As well, Windows 8 will have limited support for Flash and possibly other plugins.

  • How bout animations, Flash is still the master when it comes to that.

    As for animations, Flash is still the best hands down - at this time.

    The tools for HTML5 are getting better at a much faster rate than when Flash first started out in my opinion and the distribution potential dwarfs that of Flash when it first started.

    I believe Flash has its place such as Stage3D on the desktop. For mobile, Flash is way too bloated. However, it is possible to get some simple 3D with HTML5 as well. Here's a link for some experimental 3D.

    Again, it's a tool that you can add to your arsenal of dev weapons.