Fedemcuru's Forum Posts

  • You dont need billing permission for your app if you are going to include ADS only.

    When you want to make a not free app, you are gonna need to register as merchant account.

    I have not created a merchant account yet because my country is not allowed to create merchant accounts, but I have read a lot about it and you can register yourself as merchant account without having to create an actual business. Google just needs an address and billing information such as a bank account number, that is necessary so Google knows where to send the payments. But those could be your personal address and personal bank account.

  • Hi,

    You can use a normal google developer account to put ads in your game. Just make your game free and add the ads. Merchant account is only if you want to publish games with a buy price or include in app purchases.

  • It looks amazing! I'm gonna download it now, to play it in the bus later.

    Where you from? I'm from Argentina, think that I look your game in a facebook group before, but maybe I'm confused.

    Congrats!

    Thanks!

    We are from Uruguay, probably you saw a post in "Comunidad de Desarrolladores"

  • Hi,

    My name is Federico, I'm a developer at MoltenCore Games. We have been developing games from a year and a half aproximately.

    Neon Drifters is our first released game. Its an endless runner with cyberpunk and sci fi elements.

    Featuring challenging difficulty, unlockable characters, google leaderboard for High Score, awesome pixelart and amazing music!

    You can download the game from the PlayStore

    https://play.google.com/store/apps/details?id=com.moltencoregames.neondrifters

    Game trailer:

    Some screenshots:

  • Pretty good

    Thanks man!!!

  • Very nice trailer

    Thank you very much!!!

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  • I'm glad finally worked out the problem using IntelXDK, Cranberrygame's cordova game plugin and Appodeal plugin.

    The support from Appodeal is awesome!!!

  • Thanks gillenew, we're glad you like it!

    I am the programmer and my colleague is the artist, you can check more of his works here http://hellionwings.deviantart.com/

  • Hi,

    My name is Federico, I'm a developer at MoltenCore Games.

    Since last november we've been working on an endless runner with cyberpunk and sci-fi elements. It has challenging difficulty and different characters to unlock, each one with perks or bonuses.

    The game is being made with Construct2 (obviously) and exported to APK file using Intel XDK

    Monetization is done using Appodeal. When the player loses by touching an obstacle the ingame game over menu appears and asks if the player wants to continue or quit. By continuing the player gets an extra chance and starts from where he lost, if he losts again, an ad is shown and then layout changes to Game Over screen. If player choses to quit without choosing continue, the game takes him to the Game Over screen.

    Game trailer:

    Some screenshots:

  • Hello all!

    We at MoltenCore Games are really excited!!!

    We are finishing our first game "Neon Drifters", its an endless runner with cyberpunk and sci fi elements. It will be available on April 14th on Google PlayStore

    Early screenshot:

    You can check the gameplay trailer here:

    We hope you like it!

  • qam Thanks man! That works perfectly!

  • Great!!! Thank you very much!

    That tutorial seems really helpful. I am gonna try it.

  • Oh, thanks jeffige , I did not know that about IAPs that could be restored.

    Unfortunately, I am not planning to use IAPs, the coins in the game are gathered by playing the stages only. That is the info I would like to save externally and without using a custom login system

  • Hi,

    I am making a game and it uses a coin system to buy other characters that the player can use to play the game (like a character shop).

    I would like the variable that stores the quantity of the coins to be stored externally.

    I am familiarized with localstorage but using this method if the player formats or changes cellphones that info would be lost.

    Is there a way to store that kind of info on the cloud?.

    I saw in other posts/tutorials that the recommendation was to use rex's plugin to make a login system but I would like to use googleplay account to log in the players to my app so its as most transparent as possible for the player (not typing User and Password).

    The stored info would look like this:

    Playername: GoogleID

    Coins: variable quantity of coins

    MaxStageReached: variable

    I hope the post is understood correctly, otherwise feel free to ask for clarifications

  • Hola

    Tienes que declarar la variable donde guardas el valor de estrella (0,1,2,3) como global.

    Al ser global mantiene su valor independientemente de en que layout estás.

    Si es un valor de puntaje por pantalla creo que vas a tener que hacer un array donde cada posicion sea un valor de pantalla y dentro de cada posicion guardes el valor de la cantidad de estrellas.