Hi,
I am making a game and it uses a coin system to buy other characters that the player can use to play the game (like a character shop).
I would like the variable that stores the quantity of the coins to be stored externally.
I am familiarized with localstorage but using this method if the player formats or changes cellphones that info would be lost.
Is there a way to store that kind of info on the cloud?.
I saw in other posts/tutorials that the recommendation was to use rex's plugin to make a login system but I would like to use googleplay account to log in the players to my app so its as most transparent as possible for the player (not typing User and Password).
The stored info would look like this:
Playername: GoogleID
Coins: variable quantity of coins
MaxStageReached: variable
I hope the post is understood correctly, otherwise feel free to ask for clarifications