EyeHawk's Forum Posts

  • Amazing thanks Rex??

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  • I'm guessing you've figured this out already, but if not:

    Create a package (not a store export) from your game in Visual Studio.

    Once you've done that, copy the folder to your other PC.

    There should be a powershell executable in the folder, so right click on it on your new pc and choose "run with powershell"

    That will install it to your 'metro' desktop.

  • Hi All,

    It's been a while since I've played with CocoonJS, but I had another look recently, and it appears that there are far more expressions and conditions now.

    Are there tutorials or instructions somewhere which can tell me how to use everything?

    I also see there's useful stuff on the ludei site which talks about using the IAP testbed with the cocoon launcher, and other cool things.

  • Hi All,

    I've got a couple of games I'd love to put in the arcade, but I'd need to change the game res to 900px wide.

    Is there a way that I can simply use Letterbox Scaling in C2 to fit in the Arcade iframe? If I had to reduce the actual window width to 900px, it would require fairly major rework. <img src="smileys/smiley11.gif" border="0" align="middle" />

  • There are a lot of options with C2 to export to different platforms (although most go through to 3rd party services first), and the cost a personal license is minimal in comparison to the quality of the product.

    In my own experience, when I started looking at a game engine last year, I started with Game Maker HTML (paid for it), gave up in about 2 days, found out about C2 and never looked back. Obviously this is just my own opinion on both products.

  • +1!! Would absolutely love to have this for C2 <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Hi Snooba, can you please give us a link to your portfolio and provide some more details on your proposed projects?

  • Hi Folks!

    Our entry to the Indie Speed Run 2012(Game Jam) is now available for free play!

    We were given 2 variables: hippo and childhood to make into a game over a 48 hr period. What we came up with was an endless game that became a weirdo video game version of an acid trip <img src="smileys/smiley5.gif" border="0" align="middle">

    Please, please, please give us fellow C2 devs some upvotes, we'd really appreciate it <img src="smileys/smiley1.gif" border="0" align="middle">

    <img src="http://www.learnrec.com/C2forum/SHT/title.png" border="0">

    <img src="http://www.learnrec.com/C2forum/SHT/sht1.png" border="0"><img src="http://www.learnrec.com/C2forum/SHT/sht2.png" border="0">

    <img src="http://www.learnrec.com/C2forum/SHT/sht3.png" border="0">

    This is the link to the ISR site:

    Hippo Trip

  • I used a test automation tool for a couple of years called HP Mercury QTP. It basically allowed you to swap between action view (ie events), and Vb script. The action view was great for newbs, and once you were comfortable with the tool you could switch to traditional coding. If the same principle could be applied to C2 that would be such a dream come true ??

    It would also be a great bridge to programming for non coders as well.

  • Sweet this is the original game!!   <img src="smileys/smiley10.gif" border="0" align="middle" />

  • Cool idea guys! Is the general gist of it to each make a mini game and then send it to one guy to combine them into one project?

  • Absolutely- you can make this easily. I made a prototype advergame where you have to water plants, harvest them, clear rocks etc. The key is to break the game into turns with the 'every x seconds' condition.

  • The jungle sprite pack that comes with c2 may have what you want

  • nice work!