Hi, Rexrainbow. I need your help, please!
I'm testing the matcher plugin, and i have an issue with z indexes of chesses (i think).
I've setup a tile board with three chesses on it, one of them movable with the keyboard. I want to destroy the three chesses when they meet in a horizontal row of three. The matcher does his job well and find the match, but when i try to destroy them, it only destroys the chesses that have the same z-index as the board (0). Is there any way to solve this? (if i change the z-index of the movable chess to 0 i can't move it)
Here is an example capx (move down the chess and see what happens)
docs.google.com/file/d/0B6gdXck1k_sHSHFLRENJUVFvSjg/edit