EyeHawk's Forum Posts

  • Thanks Draven - these are some wonderful contributions <img src="smileys/smiley32.gif" border="0" align="middle" />

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  • Hi Gilden, your sprite pack looks awesome! I was too late to back it in kickstarter, but I've preordered a pack - can't wait to get it! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • You can add the "scroll to" behaviour to your character, and the game window will automatically follow.

  • Also take a look at a new service that has come out that takes care of the high scores for you called clay.io. The co founder has written plugins and a tutorial on how to do this so it will save you having to learnmysql and php

  • Excellent ideas thanks Austin ! :)

  • Hi austin, thanks for the great help to the C2 community! I had a question around encryption. I've been reading your articles: clay.io/docs/encryption which explain how you can use JWT to encrypt the high score posts. Is there some way we can implement this with Construct 2?

  • Good work! <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Great work thanks Rex - this will be great for scrolling story text like for star wars :)

  • austin - Wow, excellent work! I've been trying to implement something with MySQL and PHP, but it looks like you've saved me a lot of trouble! :)

    Just out of curiosity, what will your pricing model look like moving forward?

  • For starters: take a look here for an excellent tutorial on MySQL/PHP integration with a game:

    http://www.scirra.com/tutorials/346/online-high-score-table-ajax-php-mysql/page-1

    Security is not integrated into this solution, but if you read further into standard encryption functionality in PHP (google it) you should be able to get a secure solution that you're after.

  • Rather than setting text, you have to append text to your text box, as it returns several strings of text. If you set text, it will only ever return one result, as it will overwrite the rest.

    Here's another thread that might be useful

    scirra.com/forum/facebook-hiscores-help_topic49239.html.

    Note that FB highscores don't seem to work properly - it's something that I'm struggling with. Apparently FB changes their API all the time so it stuffs things up.

  • vtrix, Hey have you had reasonably good results on the iphone4 or above?

    I've been testing with a friend's iphone4gs, and touch controls seem to be not work properly. Even with the 'enable retina' settings, it seems like the game thinks you're touching on a low res screen, but displaying on a high res screen. I suspect I haven't quite got the settings quite right though.

  • Kyatric - Ok thanks for the suggestion, I'll give it a try. I had a chat to a friend at work today, and he said that it looked like a binary string, so C2 is probably not encoding the output properly. I might also try looking for a binary string converter. Thanks!

  • Kyatric - Nice work! Hey just out curiosity, have you ever dabbled with RC4 encryption? I've been trying to get it to work for ages, through the CallJS plugin, Rex's function plugin, and even having a go at writing a plugin myself. But the main problem is that the returned text uses some strange non standard character set.

    For Example: 1?C#???!z??z?J?? ??     ??BS???y????hvA? ?z[7??????? The same JS works in a standard webpage so I suspect C2 is doing something weird. Have you ever encountered anything strange like that?

  • Also the script (copied from the sourceforge page)and my capx are here:

    dl.dropbox.com/u/65326552/encryptioncapx.rar