GenkiGenga , thank you!
Somebody , hehe it's neat indeed! I hope I'm free to use the trademarked word
I'm not making anything, I just wanted to try to push the parallax-3d illusion a bit and see what performance I can get. I have yet to experiment with Q3D, I'm quite curious to see a comparison.
I would be very interested to see your little test thing, benchmark or not, I'm sure it will be an eye candy and an inspiration!
Somebody, at first I tried to use your Shift effect to make the Tilled Background scroll downwards, but while it looked ok on the editor, at run time it's producing a strange smearing result and in fact it scrolls on the opposite direction... The racetrackV however works the other way around: it looks funky on the editor but works fine at run-time. Am I missing something obvious here?
Here is a capx demonstrating the above: