Eisenhans's Forum Posts

  • The whole thing is a classic case of "Shut up and take my money!" <img src="smileys/smiley4.gif" border="0" align="middle" />

    I guess a debugger (and while being at it, a real profiler) is what's needed to really form a complete and professional development environment.

    I still voted for tilemaps, because that's the easiest to implement (I guess) and is desperately lacking even on relatively small projects that can be done without a decent debugger.

  • Great job, and thanks a lot for the effort and community spirit to release this!

  • It is. Check the Touch object's manual here:

    scirra.com/manual/119/touch

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  • Hi Constructeers,

    right now I am using the Touch object's Alpha axis to check if the player holds his device up or sideways. A similar workflow is suggested in the FAQ, but the postings in that thread are ancient.

    Is this still the official way to do it? I'm talking mobile html5 here, no app wrappers involved.

  • danuyos It would be great to see a fighter tutorial. Have you by any chance touched the field of enemy AI yet? I have tried to find some background reading on old fighting games like KoF, Samurai Showdown etc, but information is scarce, to say the least. I imagine it can't be more than an elaborate system of patterns.

  • 've heard of Adsense accounts getting shut down because of HTML5 game integration. It breaches the TOS and is strongly not recommended.

    This. Two people I take seriously were kicked off Adsense in the last 2 weeks.

  • Rudi Thanks for the effort!

  • Great game, very motivating.. and the little wizball dude is awesome!

  • Can you post it publicly? That would be awesome.

    It is still the single best pinball implementation in C2 I have seen so far.

  • While I understand the need of some for a 3D game engine with the ease of use and quick turnaround of Construct2, I personally hope Scirra sticks to the current path for a while.. making a 3D product requires a whole lot more of resources.

  • I *demand* a non-Windows8-edition!

  • The iOS launcher update is online.. I just tested the gyroscope and it works. The era of tilting games is upon us.

  • Aargh, too bad the iOS app store is not updated yet. I guess Apple take their usual time when investigating updates..

  • "Finally, CocoonJS supports both accelerometer and gyroscope events providing the W3C specification APIs."

    They are playing our song <img src="smileys/smiley16.gif" border="0" align="middle" />