Latest CocoonJS is out 11/20

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  • The latest CocoonJS is out.

    Mentions of new features are on their blog.

    There's also an update on the Google Play store.

    One that stand out for me is:

    "Application ?quit? control"

    Short summary:

    -CocoonJS extensions

       -In-app purchase test bed

       -Easier to use and improved WebView integration

       -Application ?quit? control

       -?screencanvas?, a new way to improve performance (even more!)

       -Opening URLs using the system web browser

       -Text and message dialogs

    -DeviceMotion and DeviceOrientation APIs

    -Vibration and GPS APIs

    -The HTML5 path API

    -Box2D native binding (beta)

    -Improved rendering system

    -Support for more ad networks

    -iOS6 and iPhone5 support

  • "Finally, CocoonJS supports both accelerometer and gyroscope events providing the W3C specification APIs."

    They are playing our song <img src="smileys/smiley16.gif" border="0" align="middle" />

  • Aargh, too bad the iOS app store is not updated yet. I guess Apple take their usual time when investigating updates..

  • Has anyone been able to verify whether the Ajax plugin works? I'm quite curious!

    Thanks!

  • I am also interested in the AJAX plug-in. Hopefully I will be able to get the iOS update soon to test it.

  • Anyone tested the accelerometer and confirmed it working. Think I'll be giving it a spin later.

  • Now I can hope the new features can be implemented into the next CS2 update

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • The iOS launcher update is online.. I just tested the gyroscope and it works. The era of tilting games is upon us.

  • Good news!

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  • I tried the AJAX plugin - it didn't throw an error, but it didn't do anything else either. Anybody else try this yet?

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