Eisenhans's Forum Posts

  • Phew <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Will it be Win8-only?

  • I'm looking forward to your finished product!

  • Funny enough, the physics feel alright, I would not have thought them to be suitable for a pinball game.

    Did you do apply any special magic?

  • Looks tasty!

  • Ludei-support answered. Apparently they are putting the finishing touches on it and our wait shall be over soon.

  • The tech demo reminds of the good old Take'Em Out days on my Amiga <img src="smileys/smiley17.gif" border="0" align="middle" />

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  • Thanks for clarifying that, Joannesalfa. I surely hope they implement it soon <img src="smileys/smiley2.gif" border="0" align="middle" />

  • I have problems getting the Touch orientation expressions to work, when I export iOS-games via CocoonJS.

    My Touch-events seem to get through, some expressions work as expected, but Alpha/Beta/Gamma always return 0.

    Is this a bug? Missing feature?

    It would be really cool if we could use orientation on Ipads..

    I'm using 109 and iOS 6.0.1. for testing with the CocoonJS-Launcher.

  • Nicely done, the optics remind a bit of the new Dodonpachi Maximum mobile that's going round the appstores right now.

    It would surely be great if you continue and build a full game out of this.

  • Is there an official upgrade path from 'Personal' to 'Business' licenses? I can't seem to find anything like that in the store.

  • I discovered jewel miner just now, and I think it's totally awesome. Simple, easy to grasp principle, yet totally addictive and with a very high replay value.

    The only thing that might be nice for a V2.0: Make a larger field for the score <img src="smileys/smiley17.gif" border="0" align="middle" /> (or a smaller font size).

  • Good find!

    This charging for developer memberships thing is a step into the wrong direction. Microsoft got big with not charging developers in the first place, and given their market share, they should do everything to get developers making more apps.

  • Hi,

    nice game. You should add a tiny bit of gravity though, because I managed to get stuck in situations twice, where the ball would bounce infinitely from the left to the right wall after colliding with a few of the extra parts falling down.

  • 1. Get the "personal edition", the free one won't do it.

    2. Follow this tutorial: construct.net/en

    3. Profit!