— Games
Yes I'm ready to pay for that up to 2000$ because if i have the amazing and easy-to-use C2 editor and Native exporter together i can make AWESOME games and gain what i paid in just 2 months.
I can't believe that there is no one can understand the importance and necessity of making native exporters !
we are making GAMES, and games = performance in the 1st place.
No performance = no playing, this is it.
Wasting the CPU power and memory to run a HUGE buggy browser and inside this browser there is a game that needs the whole device power to run!
Again look at this example (flappy bird clone) VERY very simple game.
https://easyandroidcoding.wordpress.com ... gdx-part-1
I followed this tutorial and the result was : 2mb APK, the image quality is perfect, constant 60 fps. JUST PERFECT!
Someone tell me please how to achieve that using C2 ?! simply there is no way to do that.
the APK size will be at least 16.5mb, installed on +20mb, up to 70% cpu usage, frame rate = 35 fps, and the battery will die very soon!
NO COMMENT