After working for several days on finding a proper way to export games from Constrict 2 for android I found that the average fps is 15 !
my trials included the following:-
* Reading Performance Tips for Mobile Games on Scirra website.
* Exporting for Android and building in intel XDK (crosswalk android) beta and stable.
* Exporting for CocoonJS (slight fps improvement but still below average).
* Debugging on my mobile phone (Samsung s3 mini) directly on Chrome browser.
* Exporting some of construct 2 included examples! even simple examples have a very low fps on mobile.
At the end I can't find any way to improve game performance on mobile phones and it seems that the issue is not related directly to the used effects, assets, physics, etc. ,even with no effects at all or no physics the fps is always terrible !
Construct 2 is an AWESOME software, the performance on desktop is really amazing with constant 60 fps
my problem is with exporting for mobile phones so please help me.
Thanks