[quote:1xbj0b3n]In your .cap, it may be noticed that the player starts to fall when the "up" key is released but only while stuck to a wall on his left, (when the "up" key is released when the player is stuck to a wall on his right, the player does NOT go anywhere.)
Yes this was done intentionaly to show the two different conditions of how to impliment the wallclimb.One where you fall when the up key is released and one where the player is stuck to the wall like spiderman.