David's Forum Posts

  • LOL how did you accidentally leave a plasma object with 3 effects on it in there

    Um another way you can do this is to use the 'move at angle' if you want to avoid the sin and cos stuff.

  • LOL I love the idea that you arn't hearing music until your bleeding out of your ears The woman in that other car was hillarious. Sadly I drive a Mazda 323 so...

  • ....naked picture of you? .... In our forums? .... I'm confused someone help me out!? >.<

  • You can have a 2 frame animating one lol

  • For some reason I thought you were Aboriginal lol! Lovely photo btw

  • Meh...my attempt at inking

    <img src="http://img137.imageshack.us/img137/888/oneschemedt3.png">

  • Sol gets a signature coz hes Australian

    BTW, love the artwork, I might have a go at inking it later...cant resist a sketch!

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  • If you want a variable to relate to each instance of an object, then you use an object private variable (for example, each objects health, level, if its been selected, etc). If you want a variable which is global, then you use global variables (for example, time, number of lives, etc)

  • I guess its kind of like saying dont try drawing a picture because theres already millions of successful artists and what makes you think your drawing will compare.... The only problem with blitz is it doesn't really come with any built in editors. I think they provide some free ones you can use instead though.

  • <img src="http://img337.imageshack.us/img337/9836/davoit8.jpg">

    Pic taken on my holiday in England.

  • MOAR!!!

  • Heh but still these kind of games have all been done before...would be a bit more interesting if i knew the maths to do true 3d!

  • Pretty self explanitory

  • Um heres a couple for you to look at

    http://darkbasic.thegamecreators.com/

    http://t3dgm.thegamecreators.com/

    http://www.3dgamestudio.com/

    http://www.blitzbasic.com/Products/_index_.php

    I think they all use something called LiteC, which means you do have to do some programming, but they are designed so you can put something together without any code, and then fine tune your game. Plus programming is usually made to be as easy as possible in these programs, you just type something like Player. and a list comes up showing you everything you have to choose from (called intellisense). Anyway theres a couple of others around, those are just a few that i've played with. I'm sure you'll get other suggestions

  • :O Thats pretty awesome! Sadly if you add textures to those shapes the texture becomes slightly distorted (as opposed to 3d box) because the distortion doesn't allow for texture z distortion. Its on my todo list to look into texture z manipulation because it would be nice if you could distort each corner of a sprite and it mapped the texture in such a way that it looked 3d. But anyways good job! I think I allowed distortion to adjust the filter of each vertex so you could do some kind of vertex lighting if you wanted