cvp's Forum Posts

  • First of all welcome to the C2 community then <img src="smileys/smiley1.gif" border="0" align="middle">

    Second... Fruit ninja might not be the easiest game to start with, it does involve some complicated methods.

    That said. Have a look in the FAQ section

    There is a topic on how to to slash/dash like in fruit ninja. (search the page for "fruit ninja" to find it) In general the FAQ section hold a great deal of information on various great topics.

    For "throwing" the fruit onto the screen have a look at the physics behavior. You could create the object outside of the layout, apply an impulse in a direction.

    Have fun with your project, and let us know if you get stuck, then we will be happy to help. <img src="smileys/smiley1.gif" border="0" align="middle">

  • If you are running version 7 of the sdk try downgrading to version 6.

    other topic on the issue

    You also need to zip align etc. dont know if you have already done that.

    There is a great tutorial on that here

  • I second this. It would be a great addition to all the new Tizen apps coming up.

  • May I ask as to why you create each letter as an individual text object and not just one text object with the who word?

  • Ashley made a tutorial on Supporting multiple screen sizes

  • Hi and welcome to the community :-)

    You could take a look at some off the tutorials around physics. With that you could create a character that would perform as you mention.

  • Can you link to a capx or something. Otherwise its hard to help you. Touch works for me on both android an iOS with CocoonJS

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  • Some of the objects will not shown in the list if you have already added them to your project, as they only need to be added once.

    Are you sure the Audio object is not already in your project from the template?

    Edit:

    Just looked at the "retro" template. The Audio object is already added in that one. (same with gamepad and mouse etc.)

  • this tutorial talks about pseudo 3D. which introduces the z-axis.

    It might give you a few ideas.

  • Yeah... I know it was not exactly was you were asking for. But it was an alternative :-)

    You could do the animation idea. But you can only do that to the static text and not the score. unless you want to make it really complicated.

    Webgl is not what I do best sry. so cant really help you there.

    p.s. The beta includes the very AWESOME debugger ^^

  • You could just change the color, size etc. of the text for a short period of time and then reset it again.

    Something like this.

    .capx

  • When you save something in Webstorage it is always saved as a string, so when you read it from the webstorage you have to convert it to a integer again.

    so in your

    On start of layout

    it should be

    System --> Set Lives to int(WebStorage.LocalValue("LSave"))

    the int() should do the trick

  • Hmm the links does not seem to work for me.

    Its hard to say without seeing your .capx file.

    The most i can help you is that NaN = Not A Number

    So somewhere in your program it is expecting a number but getting a string or something.

  • There is actually a grass example using the Sine wave in the examples that follows along with C2.

    Create a new project in C2 and search for "grass" in the templates then it should be there.

  • I have put together a small tutorial, which hopefully can help a bit for those struggling.

    IAP on Android

    Please comment if you have updates/changes etc.