Hi, newbie here to the forums

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  • Hello,

    Just wanted to say hi. Been playing around with the free download and been thinking about picking up the full release.

    Had a quick question for everyone though. I've already created a little plat-former(bunch of squares). You know when your moving and your character falls off a platform, and if you keep holding that direction, he continues to move that direction after falling. I was wondering if there was a way to have that happen even if the player never left a sold object. Like so......

    <img src="http://i42.tinypic.com/4lkjn8.jpg" border="0" />

    The players speed would lift him off the ground due to his momentum and speed, without actually hitting a jump key.

    I would like to make a small game, but if this can't be done, I will scrap the idea now.

    Thanks for the great forums here.

  • Hi and welcome to the community :-)

    You could take a look at some off the tutorials around physics. With that you could create a character that would perform as you mention.

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  • It probably could be done with a bullet too, if it's touching a platform, it takes the direction of the platform. If it's not touching a platform, rotate the sprite towards the ground by say 0.2 or so.

    (every tick it would rotate toward the ground .2 again, simulating arcade gravity.)

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