MrStone's Forum Posts

  • 6 posts
  • Thank you very much. I don't remember changing that. Maybe my youngest jumped in the seat when I was in the bathroom or something, lol.

  • I went to preview the project I'm working on, and the C2 logo was still on the screen and everything starting blurring when I moved about. I would post a pic, but for some reason I can't post urls <img src="smileys/smiley5.gif" border="0" align="middle" /> A little bummer this happened. I was going to buy the full version tonight too.

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  • I highly doubt it. Does anyone have problems saving with the purchased product ?

  • Now I can't save my layout at all. Even if I save, close the program, open the program and load my layout. It is there, but when I run it, it is not loading my current layout. It is loading an old saved layout. I want to buy the full version, but not if it has the same problems.

  • Just thought I would post some feedback about the free version. Everything seems great so far except sometimes I run my game and it keeps loading the same layout. The program is not saving my changes before testing. I have to save, close the program, and then run it.

    Drove me nuts for a while, cause I was changing some scripts and didn't see any changes. Thought I was going crazy until I realized what was wrong, lol.

  • Hello,

    Just wanted to say hi. Been playing around with the free download and been thinking about picking up the full release.

    Had a quick question for everyone though. I've already created a little plat-former(bunch of squares). You know when your moving and your character falls off a platform, and if you keep holding that direction, he continues to move that direction after falling. I was wondering if there was a way to have that happen even if the player never left a sold object. Like so......

    <img src="http://i42.tinypic.com/4lkjn8.jpg" border="0" />

    The players speed would lift him off the ground due to his momentum and speed, without actually hitting a jump key.

    I would like to make a small game, but if this can't be done, I will scrap the idea now.

    Thanks for the great forums here.

  • 6 posts