Chadori's Forum Posts

  • AndreasR - Hey andy, I tried compiling from Cocoon.IO but I always receive an error. I don't understand the log it gave me, maybe you can clear it out for me:

    Thanks.

    Platform android error

    Fetching plugin "com.ludei.defaultres.ios@1.1.1" via npm

    Error: Failed to fetch plugin com.ludei.defaultres.iossci@1.1.1 via registry.

    Probably this is either a connection problem, or plugin spec is incorrect.

    Check your connection and plugin name/version/URL.

    Error: Registry returned 404 for GET on https://registry.npmjs.org/com.ludei.defaultres.ios

  • luckyrawatlucky - It is because you can't use the emulator to test other cordova plugins like Admob or IAP. You need to export it to your device but remember to enable "Test Mode".

  • How do I check if the Game App is bought from GooglePlay?

    Just like IAP, It has a feature called "On Restore Purchases Succeeded" . Is it possible to check the GooglePlay Account of user if the App is purchased or not?

    Thanks in advance XD

  • agent2557 I am sorry but what you are asking is an act of piracy and I think cranberrygame would feel disappointed if we share it. Besides, he did offer a reasonable price of $7.59 and 96+ (currently 85 plugins).

  • Thanks AndreasR . It seems that it is almost the same with the events used to build on IntelXDK. If I use the events I used that worked on IntelXDK, will it also work on Cocoon or do I need to remove or add some events?

  • Hi,

    that's the next part on my list

    I'll keep you posted!

    Cool

  • - I'm looking forward to your tutorial.

    AndreasR - Thanks, good to hear that. BTW, does cranberry plugin for IAP work in Cocoon? I used the Cordova Plugin IAP on Construct 2 and also used cranberrygame plugin for IntelXDK export.

  • Gigatron - This looks very nice XD . But, I don't know if this is normal, but I experience huge fps drop on preview but still playable.

  • AndreasR - Thank's for your tutorials . Is it possible to convert Published GooglePlay Apps that are built on IntelXDK to Cocoon.IO?

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  • paulxx I really liked your game. I really have been waiting for it's release and now I saw it and installed it. It even runs in my Jellybean android phone smoothly and that made me a bit surprised and amazed. What window size did you use for your game, if I may ask?

  • Ashley - I've relinked the correct .capx file since the previous hyperlink directs to the backup .capx. Please check it again.

  • roguecore - I like how you made 3D possible by just using events . But there are still many bugs on scaling, field of view and movement. Sometimes when I scale, the sprites becomes inverted (If scaled too small, I think) and when I increase or decrease the field of view when I move the objects tends to follow the players movement so they move away from the player. But I still like it, a little more fix and it'll be amazing.

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  • Intersting now all the alerts are gone on my google play developer console. hope that is a good sign.

    Yeah noticed it too.

  • - Do you know when is the release date?