c13303's Forum Posts

  • How do you connect parts to the body ? Pinning ?

    I'm not sure Construct automatically connects pinned sprites to their mother in an event.

    I usually create a variable (like mother_id) to make every Sprite remember who's his host.

    When the body is destroyed, be sure to catch the right sprites using a condition "sword with father_id == body.UID" BEFORE you destroy the body.

  • I manage a big level quite good with tilemap.

    Now I want to make a new level.

    But when I drag the "my-tilemap" object, it already has all the content of level 1.

    I want to clear the tilemap, but I can only do it 1 tile per 1 tile ! That will take ages.

    There's an object to fill with a selection square, but I can't find one for erasing.

    Am I missing something ? Is there a way to achieve it ?

    Otherwise I'll have to make a new tilemap with the same image, and replace all events related to the original tilemap ?

  • Shitrain is an art game full of flaws but actually totally playable. After 2 years working more & less on it, the project is now completed ! No perfect, and no real ending, but it's time to move on and make another game with what I've learned.

    I've made a longplay to show most of the content on Youtube:

    youtube.com/watch

    I also released the soundtrack

    demorgen.bandcamp.com/album/shitrain-ost-cassette

    playable on gamejolt

    gamejolt.com/games/shitrain/47906

  • I got sometimes strange FPS drop on some monitors (I had huge drops on my 2nd screen). I recenlty reset my win7 desktop (deleted user, created another one) and it fixed the problem. I didn't understand what's involved in that (drivers ? monitor ? third party software ? browser ? )

  • Hi, I've been using C2 a lot for 3 years now, and I'm loving it A LOT ! Working on a point&click on it right now.

    I wanted to report the lack of position save of the tabs

    Through different installations on different computers, the problem remains : the tabs position is not saved when I quit, when you're using split screen (one tab docked on left and one tab docked on right, for example I dock all scenes on left and all sheets on right) their position resets at the next startup and everytime you start to work you lose your organisation and have to spend time to reorganize. Which is a bit annoying and I'm sure, pretty easy to fix.

    (It's just with the tabs, all dialog windows, floating or docked, are correctly saved)

    Is it me ? Is there a feature I didn't get (I swear I searched ! ) and could you explain to me how to fix ?

    Or if not, don't you think it should be a very usefull feature for a professionnal software ?

    Thanks

    Best,

    Charles

  • So In the end, I've put the "alpha" on Gamejolt to get some feedback - didn't find any, though - but THEN I got my brother, who is a dedicated gamer, who did it. (for some reason it's been like impossible to get some feedbacks from the internet .. maybe the GFX are too weird, maybe it's too heavy to load, maybe a combination of that, anyway I figured out many flaws to work on)

    gamejolt.com/games/shitrain/47906

    Feedbacks

    It appears that I've made many content, but since the tutorial / game design / gameplay aren't fine, players use to see 5% of content (before being blocked)

    Besides that, the GFX are really strange and collages may look "it's not serious it's just garbage" but it's not the point, so it would require some really fine polishing to make it a bit more accessible. But since my brother now work with me, we'll upgrade the GFX in general.

    Anyway, most important we noticed what could be wrong with the gameplay :

    • Path aren't clear. People may not understand where to go after the 1st boss ... Levels are too open, I should close some ways, put some directions ...
    • Gameplay is too slow. The "sword slash" / "dash" attacks should be quick and reactive. My strange angle thing with the sword is confusing, it should work in another way. The Flying rotation with mouse wheel : nobody understands that at first. Maybe I should change that.

    But he thinks there's good potential, and that the atmosphere is great.

    So it seems that I've built an alpha from a "wrong" prototype, then I have to work again on prototype, then adapt the content to it.

    But I'm not afraid, this is also a learning project, so I will do. Let's meet again in 1 year ...

    What I've learned

    Don't put content in your game since your prototype isn't good, not just for you (unless your judgment is really accurate but is it only possible to be objective ?), but for third-party testers

  • I've set up a browser version here : webmecano.com/shitrain/alpha_web

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  • Hi Everyone. I guess it's been more than one year, and I've published an major updated alpha version of the game.

    A lot of things have been enhanced, new levels, new story elements, new weapons etc. It's almost a beta version since I think there's enough content for a first episode, and it would mostly require some gameplay balance & stuff,

    But I still want to add a last major update with a time factor related to the flood, inviting the player to find a way to finish the game the quickiest possible. Then, the 2 last bosses aren't finished as well (especially the final boss that doesn't look like my mother enough), and it lacks an ending animation.

    Since I can't work all year long on this, I'm doing another break so I can get some feedback to use for my next and hopefully last work session on it. !

    Thanks for those who try it <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink" />

    "Teaser"

    vimeo.com/118346421

    DOWNLOAD (190mo) : webmecano.com/shitrain/beta1

  • Amazing character design and animation, it really looks professionnal. I personnaly didn't notice the pixel effect, and didn't get a "retro" feeling in mind watching your animations.

    • Save Event Sheets and Layout tab positions (and screen split)
    • Auto-open related Event Sheet when opening a Layout (as an Option)
  • Hi everyone,

    with many many many hours of fly with Construct 2, I basically have absolutely no problems with it !

    All I can speak about, is a couple of little points that are somehow time consuming and could be easly fixed ... or maybe there's things I don't get ? Thanks to anyone who can help to figure out

    Tabs positions :

    I love to split screen and stack layout tabs at left, event sheets at right.

    For some reason, when I close / open a project, tabs are saved (sheets and layout open), but the split window has reset. So I need to place again all my tabs each time I open the project ...

    Same issue if I want to use layout on screen 1, sheets on screen 2

    Open layouts with event sheets :

    There's only 1 way to reach your layout and sheets : the Project Bar.

    So, in order to open a couple layout / event sheet, each time we have to scroll down, find it, then scroll up, find it.

    A simple button on the Layout property : "open my event sheet" would save sooooo much time !

    That's all !

  • The registry thing did work. THANKS !

  • I did test the latest beta and it didn't work. I'll try the registry thing, thanks

  • Tried to install older versions but the problem remains. Its been now more than 1 month that I can't use the software and stuck on the projects ...

    Is there maybe a away to reset the preference by editing or deleting a conf file somewhere ?? <

    Please that would be really helpful.

    Thanks

  • Problem Description

    Problem Description

    The dialog bar positions are not reseting when using the "reset dialog" button, even after restart of construct 2.

    It used to work before - I discovered that because I used to have 2 monitors, so some dialog boxes are stuck in the missing screen.

    Back in the time this "reset dialog" button used to work. It's not the case any more. I've tested it with a simple dialog box too.

    Attach a Capx

    ____ Upload a Capx to this post ____

    No need a Capx it works with every project

    REPRODUCE THE BUG:

    • Move a dialog bar (like Project bar)
    • Go to preferences > Reset Dialog (mentionned to reset dialog bar position)
    • Quit Construct 2
    • Launch Construct 2

    Observed Result

    The dialog bar is at the same place. We can't reach those in a missing screen and you can't use the software.

    Expected Result

    The dialog bars should be into a default position, all visible on a single screen.

    Operating System and Service Pack

    WIN 7 64bits

    Construct 2 Version ID

    build 178