Hi !
I'm using Spriter with Construct 2 and I am really, really happy with it <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />
However I'm facing a problem now :
I'm just trying to put a step sound on the right frame of a walking animation.
On a classic animation, it's quite easy to guess the frame number and apply a sound on it.
On a spriter one, that's a different story ! I noticed that a frame count is made, but how it is done ? It seems unrelated to the timeline we can see in Spriter (usually 0-1000)
Is there maybe a way to apply "triggers" (by replacing a sprite on a frame, for example ?) in the animation, so Construct 2 get a signal to play the sound ?
Thank for your help and for your work !
<img src="{SMILIES_PATH}/icon_cool.gif" alt=":cool:" title="Cool" />
EDIT : they actully answered to me and here is the tutorial
youtube.com/watch