c13303's Forum Posts

  • Actually I think you have to use "reset global variables"

  • Hi everyone, is there a way to get different speed on X and Y Axis using the pathfinding ?

    I thought maybe I shoud make something like "speed relative to the angle" but it's pretty tough I can't think about any working formula ...

    Any tip welcome !

    Thanks !

  • If you need to make it work with several objects, yes families are perfect for that.

    click on "item_family" > push to array

  • that works perflecty ! thanks

  • Actually your idea is not that bad ! Instead of creating a bigger font in the back, I'll create 4 back-fonts of same size. That should create a stroke effect !

  • Thanks for the idea. Unfortunately a bigger font won't fit with the original font, unless you enlarge letter-spacing and resultats will be really random ... You can make a shadow or "height" effect that way, however.

    I was hoping to get a stroke function in order to make a Lucasarts-like font for my point'n'click.

    I will try to figure out with a sprite font.

  • What if we're exporting as an .exe ? :/

  • Maybe we should make a web link and reload the page, if possible :/

    but this is strange that reset the game is so complicated to do !

  • Hi everyone

    How do I make a border around text ?

    I'm using a custom Webfont, works fine. I tried to add borders in stylesheet.css but it didn't worked.

    (tried with text-shadow and -webkit-text-stroke, it didn't work)

    Thanks if you got an idea !

  • That's an Action/RPG

    Player can change layout by going to a shop, or even die, the world persists, which works fine.

    But when I try to set up a proper reset (other than F5), I can't find any way to make persist to object come back...

  • Hi again ! Good question, didn't find out with the manual as well ...

    So, I just want to make a proper reset of the game, after a game over !

    So I use "restart layout", "reset global variables" ... I did find out that I had to clear all arrays as well ...

    My last problem are object with persist behavior : they don't come back !

    Is there a way to reset the full game, other than refresh browser with F5 ?

    Thanks a lot.

  • Thanks that's good idea so it only check the nearest. Actually, I tried to replace it by

    Evil : awake = 0

    it seems to work as well

  • it actually did the trick yes, thanks a lot

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  • Hi everyone

    Enjoying a lot this software ...

    However something simple I don't get at all :

    I want an ennemi of "Evil" type to wake up when Hero gets close. I use "compare two values" :

    distance(Evil.X,Evil.Y,Hero.X,Hero.Y) < 600

    Then :

    Evil set awake to 1

    Problem : When triggered, every "Evil" type have awake set to 1

    Spent 2 hours on this, read a lot about it ... Still don't get it, any help will be greatly appreciated !!

    Best,

    Charles

  • (is it weird to get .png after activated "jpg compression" huh ? I figured out because I noticed some jpg glitch on the .png ... but this way, it seems that "jpg compression" is doing bigger .png's ...)